Blur Studio Recruiting 3dsMax Generalist
Primary Job Duty: Lighting
Secondary Job Duties: Modeling (Objects / Worlds / Environments) , Texturing 3D, Compositing
Primary Software: 3D Studio Max
Secondary Software: Digital Fusion, Vray
Los Angeles, California – United States
Blur Studio is looking for highly experienced 3dsMax Generalists to work on a large game cinematic project.
Blur’s artists are excellent problem solvers who are responsible for a wide variety of 3d Generalist tasks including camera work, environment modeling, lighting and compositing. Ideal candidates will be able to show a variety of great looking modeling, lighting, compositing and rendering work. Blur’s artists must self-motivated, comfortable working quickly under tight deadlines and be able to work independently with minimal direction.
Experience with 3ds Max is a must. Familiarity with VRay and Digital Fusion is preferred.
To apply, please submit your reel, resume, and salary requirements to Jobs@Blur.Com You must be qualified to work in the U.S. to be considered.
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