Added by on 2014-03-07

Brown Bag Films Recruiting 3D Lighter, 2D Artist, Lead Animator & Lead Texture Artist

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3D Lighter

Brown Bag Films are looking to employ the role of 3D Lighter

Job Description:

• Light and Composite shots per Project requirements.
• Contribute to look development and pipeline.
• Work closely with Lighting TD/Art Director on Look Dev and Shot production.

Requirements:

• Must have 3 or more years experience in CG lighting in commercial, animation, live-action film, or television production.
• Must have a good “eye”, and a good understanding of light, color, contrast, shading, and lighting design.
• Must have a good working knowledge of lighting in Maya.
• Must have a strong working knowledge of a compositing program such as Nuke or Digital Fusion.
• Must have a good knowledge of a rendering workflows – preferably in MentalRay. Equivalent experience in other Renderers is acceptable (Vray, Arnold, Rman etc)
• Must have strong problem-solving skills and attention to detail.
• Must be able to work alone and collaboratively, often with multiple tasks in a fast paced production environment.
• Must be open to direction.
• Knowledge of Mel and/or Python is a plus but not required.

Please send cv and completed Application Form to jobs@brownbagfilms.com
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2D Artist

Brown Bag Films are looking to recruit the position of 2D Artist.

Job Description:

• Responsible for 2D designs for Character, Props and Sets – Working under the guidance of the Art Director and Director for the Series
• Communicating that design across departments (2D through 3D phases – working closely with Modellers on Main or complex designs)
• Maintaining quality and style under tight deadlines and guiding other Designers through same process.
• Must be able to communicate in an Articulate and positive manner
• Works closely with Art Director, Client, Producer and Director to achieve highest quality for broadcast.
• Must be able to work under tight deadlines.

Requirements:

• 5+ years of industry experience. Prior Production Experience essential.
• CG experience is preferred.
• A very strong sense of design and composition
• Portfolio should show examples of a variety of different style, Characters, layout and props.
• Good understanding of 3D Pipeline and workflow

Please send CV to jobs@brownbagfilms.com
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Lead Animator

Brown Bag Films are looking to employ the role of a Lead Animator.

Job Description

• Work closely with the Animation Director and Director to develop the animation style for the project
• Develop key character cycles and animations for client approval and animation shipment
• Leading the animation team to ensure the high standard of animation is maintained throughout the project
• Must communicate well and be willing to take direction and guide the team under tight deadlines
• Will work closely with Rigging team to troubleshoot and problem solve the rigging pipeline
• Must work well in a team

Requirements:

• 3+ years CG Animation experience
• Ability to problem solve and predict potential problems with assigned tasks
• Thorough knowledge of Maya and/or 3DS Max

Start Date: March 2014

Please send cv to jobs@brownbagfilms.com
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Lead Texture Artist

Brown Bag Films are looking to recruit for the position of Lead Texture Artist.

Job Description:

• Work with Project’s art director/TD on key assets.
• Feed this direction to the texturing team.
• Report to Production for Asset texturing deadlines.
• Supervise texturing team.
• Liaise with Project TDs/Pipeline TD for the departments technical requirements.
• Implement department tools and work flows

Requirements:

• A full working knowledge of Photoshop, or similar paint package, is vital.
• Knowledge of Body Paint, Deep Paint or other 3D paint packages is essential.
• Strong experience in both photoreal and painterly styles.
• Strong visual skills – a good eye for detail, scale, composition, colour and form.
• A good knowledge of how the texture painting work fits into the bigger picture, particularly in relation to the Modelling and Shading & Look Development areas
• Work closely with a Modeller to determine an optimal UV layout.
• Knowledge of Maya and/or rendering software a plus
• Minimum of 3 years’ experience in similar role.

Showreels or online links to past work are welcome .

Start date : March 2014

Please send cv to jobs@brownbagfilms.com
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