Character FX Artist – Dublin
We currently have an opening for a Fixed Term contract for a Character FX Lead for one of our productions.
The Character FX Lead reports directly to the Project’s CG Supervisor.
Responsible for creating the pipeline for the cloth, muscle, hair, fur and feather simulation. Ability to handle complex CharFX shots. Helps to develop and support tools and technology needed to arrive at the desired visual style of the project – provides time saving strategies and techniques. Troubleshoots technical issues as they arise. Works with R&D/Pipeline to develop tools. Communicates all technical and aesthetic aspects of the sequence CG Sup. The Char FX Lead is expected to participate in the planning/breakdown sequences – relating to Char FX tasks. Works closely with CG Sup and Production Management to organize reviews and alerts PM of any problems that could affect the schedule. Responsible follow and to help cultivate a strong team environment, reporting any performance issues or conflicts to Production Management.
Minimum of 4 years Character FX experience working within a CG Animation Feature production pipeline.
Previous experience as a senior or lead artist.
Strong knowledge creating CG CharFX in Maya.
Good working knowledge of Houdini.
Experience with Arnold, a huge plus.
Solid knowledge cloth simulations, Shave/Haircut, Maya Fur and Yeti.
Knowledge of skinning and muscle/mass simulation solutions.
Proficiency in Python, MEL and C/C++ programming experience would be ideal.
Excellent communication skills. Strong problem solving abilities necessary.
Bachelors and/or Masters Degree in Computer Science, or related field, or comparable job experience
To apply: https://login.hirelocker.com/brown-bag-films/jobs/9049/character-fx-lead-dublin
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