Added by on 2016-05-27

Brown Bag Films Recruiting Lighter & Senior Modeller

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Lighter (Contract)

Description

SUMMARY OF THE ROLE:

The position of lighter requires someone with a thorough knowledge of 3D software, with at least 2 years of experience in a similar role working on broadcast or film projects.
Successful applicants will be open to direction, have good communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast paced production.
Well developed ‘eye’, a good working knowledge of art, design and film as well as a solid technical grounding in Maya and Mental Ray is a must.

Key Areas of responsibilities:

Lighting and compositing of CG assets
Shading and surfacing of CG Assets
Working with the Lead Lighter to contribute to look development of the CG assets
Light and composite a weekly quota of shots as required and on schedule
Person Specification/Requirements
Must have two years’ experience working as a lighter in either broadcast or feature film work.
Must have an excellent working knowledge of lighting in Maya.
Must have a thorough understanding of Mental Ray (or equivalent renderer)
Must be proficient in shading and surfacing materials in Mental ray(or equivalent renderer)
Must have a good “eye” and a thorough understanding of light, color, contrast, shading, and lighting design.
Task Driven, self-motivated, and proactive
Must be open to direction
Must be proficient in Nuke (or Digital Fusion)
Must demonstrate attention to detail in finishing of assets and shots.
Knowledge of Python (and/or Mel) is considered a big plus.
Experience with shotgun (or asset tracking systems) is considered a big plus.
Please include your reel with your application

Salary

DOE

Apply here:- http://login.hirelocker.com/public/JobIFrame/8201?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Senior Modeller (Contract)

Description

SUMMARY OF THE ROLE:

Brown Bag Films are expanding their modelling team and are looking for a motivated Senior Modeller to join the department. The Candidate must have a good understanding of the concepts of creating appeal and style in their models and have a solid grounding in the art of sculpted form and anatomy. A solid technical grounding in Maya and ZBrush is a must as the studio relies heavily on the freeform sculpting approach during visual exploration in asset development. Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production.

Key Areas of responsibilities:

Create free-form stylized digital maquettes in Z-brush as a tool for Visual Development of assets.
Create assets that adhere to the pipeline that meet animation’s and rigging topological requirements.
Create character models, including facial blendshapes and PSD (Pose Space Deformation) Body Correctives.
Provide regular progress updates to production manager and 3D supervisor on any technical/workflow bottlenecks within the modelling schedule.
Supervise the quality control (both technically and visually) of the external asset assignments and ensure the outsource partner has clear direction from a modelling perspective.
Approve or complete retake notes on the Assets in Shotgun or similar collaborative platforms.

Requirements

Must have at least 5 years’ experience working as a Modeller (or similar position) in either broadcast or feature film work.
A solid grounding in Art and Sculpture is required, with a strong understanding of Styilization and Appeal when creating characters, props and environments.
Thorough understanding of the requirements of topology for animation is and how to create and edit production models.
Must have a excellent knowledge of Z-brush
Must have an excellent working knowledge of Maya.

Person Specification

Task Driven, self-motivated, and proactive
Must be open to take direction positively and contribute through his own expertise to the creative process.
Experience with shotgun (or asset tracking systems) is considered a big plus.
Experience in pipeline and in scripting (Mel, Python) for tool development a plus but not essential.
Please include Show Reel of Previous Work

Apply here:- http://login.hirelocker.com/public/JobIFrame/8280?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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