Added by on 2015-02-26

Brown Bag films are seeking a Maya Generalist

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JOB TITLE: Maya Generalist
REPORTING TO: Production Manager
SUPERVISED BY: 3D supervisor

SUMMARY OF THE ROLE:

The position of Maya Generalist requires someone with several years experience in a similar role working on broadcast or film projects. Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production. They will have a well-developed ‘eye’, a good working knowledge of design as well as a strong technical grounding in Maya.

RESPONSIBILITIES INCLUDE:

 Model, texture and surface 3D assets with emphasis on design and look development.  Work with the 3D supervisor to create and develop assets which both meet the art director’s requirements and adhere to project’s pipeline.  Provide regular progress updates to production manager and 3D supervisor on any tech-nical/workflow bottlenecks.

Person Specification/Requirements

 Must have an excellent working knowledge of Maya.
 Must have at least 5 years’ experience working as a Maya Generalist (or similar position) in either broadcast or feature film work.
 Solid understanding of technical modelling such as good topology, Edgeflow and creating ef-ficient meshes for a pipeline (subdivision, instancing etc)
 Demonstrate strong look development skills including creating materials and surfaces.
 Knowledge of mental ray considered a plus.
 Knowledge of Z-brush or Mudbox not required but considered a plus.
 Task Driven, self-motivated, and proactive
 Must be open to direction.  Experience with shotgun (or asset tracking systems) is considered a plus.

Contract Type: Fixed Term

All applications to: jobs@brownbagfilms.com

Please submit a reel with your application

Closing date for application: 6th March 2015
Please insert Maya Generalist in the subject line
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