Brown Bag films are seeking a Modeller
JOB TITLE: Modeller
REPORTING TO: Assistant Production Manager
SUPERVISED BY: Lead Modeller
SUMMARY OF THE ROLE:
The position of Modeller requires someone with several years of experience in a similar role working on broadcast or film projects.
Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production and have an excellent technical understanding of Maya’s modelling tools.
Key Areas of responsibilities:
Create key character models, including facial expressions, and ensure the meshes adhere to Brownbag’s modelling pipeline with correct topology and edgeflow for rigging.
Create Key Location and Prop assets which are optimized and economical, meet Art director’s requirements and adhere to project’s pipeline.
Create character concept sculpts in Z-brush or Mudbox to aid look development of assets when required.
Must have at least 3 years’ experience working as a Modeller in either broadcast or feature film work.
Must have full understanding of technical character modelling to aid rigging (Good topology, Edgeflow and anatomical proportions)
Must have a thorough understanding of creating efficient location and prop models for a shot pipeline (subdivision, instancing etc)
Must have an excellent working knowledge of Maya.
Task Driven, self-motivated, and proactive
Must be open to direction.
Knowledge of Python (and/or Mel) is considered a big plus but not essential. Experience with shotgun (or asset tracking systems) is considered a big plus but not essential.
Contract type: Fixed Contract
All applications to: email@example.com
Please include your reel with your application
Please insert Modeller in the subject
Closing date for application is Friday the 6th of March 2015
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