Added by on 2016-03-22

Brown Bag Films Recruiting Lighting Department Supervisor, Senior Texture (Look Dev) Artist, Hair & Fur Groomer, Art Director, Matte Painter, Environment/Layout Designer & 3D Supervisor

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Lighting Department Supervisor (Contract)

Dublin, Ireland

Description

SUMMARY OF THE ROLE:

The position of Lighting Department Supervisor will supervise the studio’s lighting department. The role requires someone with an extensive knowledge of 3D & compositing software and has experience in developing lighting & compositing production workflows.
Successful applicants will have a solid understanding of the production process, strong motivational qualities, be a great communicator and a proven team leader with excellent organisational skills.

Key Areas of responsibilities:

Oversee the development of the studio’s Lighting and Compositing pipeline and workflow with a primary focus on maximising efficiency, scalability and reliability.
Provide support for the studio’s Art Directors to ensure the department can facilitate the required ‘Look’ for the projects.
Partner with Head of CG and Pipeline team to determine appropriate use of applications as they apply to the Lighting and Compositing pipeline for the various CG Productions, either in development or as they are phased into the productions.
Support the overseas studios in their use of the BBF Lighting pipeline.
Identify and outline Lighting and Compositing bottlenecks and deficiencies, technical or otherwise, to the Head of CG, Producers and Pipeline team. Propose and Implement solutions.
Oversee the documentation and communication of the Lighting, Shading and Compositing procedures, workflows and standards to the CG team and on the BBF Knowledge base.
Provide leadership and support for the Lead Lighters, both creatively and technically, and ensure they partner effectively with Production Management and they deliver on their goals.
Collaborate with the Pipeline Team and 3D Supervisors to make requests for studio pipeline tool enhancements
Partner with HR in the recruitment and career development of the Lighting teams
Promote and Facilitate effective communication on Lighting between Art directors, Production management and the Lighting Department.

Experience Required

Experience in development and maintenance of lighting/compositing production workflows
Proficient in lighting in Maya and an Industry leading renderer
Software development experience, preferably python is not essential but considered a big plus

Proficient in Nuke

Experience with an asset tracking/management system a plus.

Personal Requirements

Strong Leadership skills

Great communicator
Strong problem-solving skills and attention to detail.

Self-motivated

Proactive
Open to direction

Salary
DOE

Apply here:- http://login.hirelocker.com/public/JobIFrame/8223?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Senior Texture (Look Dev) Artist (Contract)

Dublin, Ireland

Description

SUMMARY OF THE ROLE:

The position of Senior Texture Artist requires someone with a thorough knowledge of a Look development production pipeline, a 3D Paint application and a solid grounding in Maya. The applicant requires several years of experience in a similar role working on broadcast or film projects. They also require a well-developed ‘eye’ and excellent working knowledge of colour, art and design.

Key Areas of responsibilities:

Create texture maps for locations and characters working closely with Art Director to set the required look.
Create Efficient/optimal UV layout for texture painting.
Approve or complete retake notes on CG Asset’s Texturing submissions via Shotgun when required.
Create 2D colour/material sheets for Asset Launch.
Working with the Art Director – Supervise the quality control (both technically and visually) of the external asset assignments and ensure the outsource partner has clear direction from a Look Dev perspective.
Create the look of show Materials including the creation of bump, spec, displacement and normal maps.
Provide support for the in-house and external Texturing teams, both creatively and technically, to facilitate the completion of texturing assignments on schedule.

Requirements

Must have 5+ years’ experience working as a Look development Artist (or similar position) in either broadcast or feature film work.
Ability to Work on a broad variety of show styles Creating Photo Real and stylised texture maps as required.
Must have an excellent working knowledge of the technical aspects of Look Dev in Maya
Must have an expert knowledge of an industry 3D paint program.
Must have a good “eye” and a thorough understanding of light, color, contrast, shading, and Texturing design.

Person Specification

Task Driven,
self-motivated
Proactive
Must be open to direction.
Must demonstrate attention to detail in texture work.

Please provide Show Reel with Application

Apply here:http://login.hirelocker.com/public/JobIFrame/8300?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Hair & Fur Groomer (Contract)

Dublin, Ireland

Description

Hair & Fur Groomer

The position of Hair and Fur Groomer involves creating hair styles and fur grooms for our CG characters.

Primary responsibilities

Grooming Hair/Fur styles for CG characters
Work with Fur TD to optimize fur pipeline.

Professional Requirements:

Proficient in Maya
3 + years professional experience using Shave & Haircut and/or Yeti
Experience with Mel or Python is considered a plus.
The applicant is not expected to Look Dev the hair but experience in this area would be considered a plus.

Personal Requirements

Demonstrate artistic eye for styling and grooming
Good problem-solving abilities
Attention to detail.
Must be able to work alone and collaboratively, often with multiple tasks in a fast paced production environment.
Must be open to direction.
Please provide Showreel to demonstrate your work relating to this role.

Apply here:- http://login.hirelocker.com/public/JobIFrame/8337?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Art Director (Contract)

Dublin, Ireland

Description

JOB TITLE: Art Director
REPORTING TO: Producer

SUMMARY OF THE ROLE:

The Art Director will be responsible for developing design concepts. They control the overall visual direction of a production including characters and sets. They work closely with the client, Producer and Director to achieve the highest quality for broadcast.

Key Areas of responsibilities:

Responsible for character, set and overall look design
Visual direction across departments (2D through 3D phases)
Approvals at all stages (including lighting and final colour correction in post production)
Gives clear direction in the form of notes or Photoshop mark-ups both internally and to overseas studios
Works closely with Client, Producer and Director to achieve highest quality for broadcast.

Person Specification/Requirements:

5+ years of experience in an Animation production environment.
3+ years of experience as an Art Director for a TV Series of Feature
Must be comfortable with outsource management with an emphasis on clear communication and follow through.
Ability to make decisions under pressure
Strong organizational and leadership skills. Strong communication skills (written, verbal and interpersonal).
Proven ability to work effectively with all levels of production crew, artistic staff and management.
Ability to establish priorities and multi-task efficiently within a high pressure environment while meeting strict TV deadlines.

Apply here:- http://login.hirelocker.com/public/JobIFrame/8389?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Matte Painter (Contract)

Dublin, Ireland

Description

JOB TITLE: Matte Painter
REPORTING TO: Production Manager

SUMMARY OF THE ROLE:

The position of Matte Painter requires someone with knowledge of 3D software, with 3 years + experience in a similar role working on broadcast or film projects.
Successful applicants will have excellent communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast paced production. They will have a well-developed ‘eye’ and excellent working knowledge of colour, art and design.

Key Areas of Responsibility:

Work with the Art Director and TDs to deliver Matte Paintings for the Project
Troubleshoot areas where Matte Paintings can be used more effectively.
Create set extensions for existing 3D Locations

Person Specification

Must have very strong painting skills with wide variety of experience in different styles
Excellent working knowledge of Photoshop
Good understanding of compositing Pipeline where Matte paintings and set extensions are employed (required)
Minimum 3 yrs experience in similar role
Excellent communication skills
Excellent attention to detail
Ability to work collaboratively in a fast paced production environment
Please include CV and link to your portfolio

Apply here:- http://login.hirelocker.com/public/JobIFrame/8390?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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Environment/Layout Designer (2D) (Contract)

Dublin, Ireland

Description

Brown Bag Films are looking to recruit for the position Environment/Layout Designer (2D)

Key Areas of responsibility:

Work within the Production Design team to develop the key environment designs and layout for the project.
Works with the Art Director(s) to bring these concepts and/or layouts to an approved stage so that they can be fed to the CG department.
Maintaining the project’s style and design to the expected standard and within schedule.
Work closely with the Art Director(s) and other members of the Production Design team.

Person Specification:

3-4 years’ industry experience in a similar role.
A keen eye for architecture, design and composition
Must be able to communicate in an articulate and positive manner
Must take direction well
Task driven and proactive

Please supply examples of your work.

Apply here:- http://login.hirelocker.com/public/JobIFrame/8400?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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3D Supervisor (Contract)

Ireland, Ireland

Description

SUMMARY OF THE ROLE:

The position of 3D Supervisor is a senior position and requires someone with an extensive knowledge of the 3D animation workflow and pipeline and has experience in leading a CG team & Project. Successful applicants will have a solid understanding of the production process, strong motivational qualities, be a proven team leader and have excellent communication and organisational skills.

Key Areas of responsibilities:

Supervise the animation production from a CG perspective.
Work alongside the Art Director to achieve the required ‘Look’ for the project and ensure the pipeline can facilitate the look efficiently.
Identify and outline bottlenecks and deficiencies on the project, technical or otherwise, to the Head of CG and Producer. Propose and Implement solutions.
Work with the team Leads to ensure the project’s animation and lighting pipeline is functioning effectively.
Clearly and concisely communicate the project’s CG procedures and workflows to the other team members.
Provide leadership and support for the project’s CG crew, both creatively and technically, and ensure they partner effectively with Production Management and ensure they deliver on their goals.
Collaborate with the Pipeline Team and other 3D Supervisors to make requests and develop Studio’s global CG workflow and pipeline.
Promote and Facilitate effective communication relating to CG workflow, between Art directors, Production management and the CG crew.
Bidding of assets and shots when required.

Experience Required

Must have previously held a position as a CG Supervisor, a 3D supervisor or VFX supervisor on a film or broadcast project.
Proficient in Maya and how it applies to animation workflows and pipeline.
Experience with an asset tracking/management system.

Personal Requirements

Strong Leadership skills
Team player
Strong problem-solving skills and attention to detail.
Task Driven,
Self-motivated
Proactive
Open to direction

Apply here:- http://login.hirelocker.com/public/JobIFrame/8282?urlCallback=http%3A%2F%2Fwww.brownbagfilms.com%2Fjobs
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