Brown Bag Films Recruiting Previz and Layout Artist & Rigger
Previz & Layout Artist (Contract)
SUMMARY OF THE ROLE:
The position of Previz and Layout Artist requires someone with several years experience in a similar role on broadcast or film projects. The position requires a solid generalist understanding of Maya’s Camera, Modelling & Animation tools.
Key Areas of responsibilities:
Establish geography, functionality and Layout of location assets by building proxy geometries and feeding these assets to Modelling.
Previz key animation sequences with an emphasis on camera, staging, timing and functionality of a sequence.
Work closely with the Directors on sequence layout and location blocking.
Set up cameras for shots and layout action for Animation.
Complete episodic camera notes when required.
4+ years’ previous experience in the CG Industry in a relevant role.
Must have an understanding of visual storytelling for layout and composition.
Must have strong working knowledge of animation principles, camera set-up and proxy modelling in Maya.
Must have a good sense of pacing and timing in Animation
Must have strong problem-solving skills and attention to detail and quality.
Must be able to work alone and collaboratively, often with multiple tasks and under deadline pressure.
Must be open to direction and able to embrace change.
excellent communication skills
attention to detail
Ability to work collaboratively with multiple tasks in a fast paced production environment
Please include a Show reel with your application
Apply here:- http://login.hirelocker.com/public/JobIFrame/8293?urlCallback
SUMMARY OF THE ROLE:
The position of rigger requires someone with a good general knowledge of Maya and excellent specific knowledge of its constraint, deformer and dynamics systems. Successful applicants will be open to direction, have good communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast paced production. A Rigger will be guided by his/her Lead Rigger and/or the Rigging Supervisor on rigging practices.
KEY AREAS OF RESPONSIBILITIES:
Design, create, test and maintain character set ups.
Provide technical feedback to modelling dept.
Collaborate with animators to design motion controls.
Create secondary dynamics systems.
Work with production management to prioritize tasks
Troubleshooting problems with animated rig
Communicate with overseas studio
Perform QC on overseas and in-house assets
Must have an excellent working knowledge of rigging Maya.
Task Driven, self-motivated, and proactive
Must be open to direction
Must demonstrate attention to detail in finishing of assets.
Knowledge of Python is considered a big plus.
Experience with shotgun (or asset tracking systems) is considered a big plus.
Please include a CV and link to your Showreel
Apply here:- http://login.hirelocker.com/public/JobIFrame/8353?urlCallback
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