Brown Bag Films Recruiting Texture Artist
JOB TITLE: Texture Artist
REPORTING TO: Assistant Production Manager
SUPERVISED BY: Lead Texture Artist
SUMMARY OF THE ROLE:
Brown Bag Films are calling out for applications from experienced Texture Artists for an
The position of Texture Artist requires someone with several years of experience in a similar
role working on broadcast or film projects. Successful applicants will have excellent
communication skills, attention to detail, the ability to work collaboratively with multiple
tasks in a fast paced production and have an excellent technical understanding of Maya’s
Key Areas of responsibilities:
Work with Project’s Lead Texture Artist/TD on production assets.
Create Photo real and stylised texture maps
Create Efficient/optimal UV layout for texture painting.
Liaise with lead Artist for the departments technical requirements.
Must have at least 3 years’ experience working as a Texture Artist in either broadcast or
feature film work.
Must have an excellent working knowledge of Maya, 3DS Max and or rendering software
A full working knowledge of Photoshop, or similar paint package, is vital. Knowledge of Body
Paint, Deep Paint or other 3D paint packages is preferable.
Strong experience in both photoreal and painterly styles.
Strong visual skills – a good eye for detail, scale, composition, colour and form.
Task Driven, self-motivated, and proactive
Must be open to direction.
Experience with shotgun (or asset tracking systems) is considered a big plus but not
Contract type: Fixed Contract
All applications to: firstname.lastname@example.org
Please include your reel with your application
Please insert Texture Artist in the subject
Whilst we may not have a suitable vacancy at the time you apply we will ensure that we keep in
touch for future opportunities. If we do have a position we think would suit your skills then we
will be in contact when such a position arises.
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