Added by on 2015-03-05

Brown Bag Films Are seeking Texture Artists

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JOB TITLE: Texture Artist
REPORTING TO: Assistant Production Manager
SUPERVISED BY: Lead Texture Artist

SUMMARY OF THE ROLE:

The position of Texture Artist requires someone with several years of experience in a similar role working on broadcast or film projects.
Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production and have an excellent technical understanding of Maya’s modelling tools.

Key Areas of responsibilities:

 Work with Project’s Lead Texture Artist/TD on production assets.
 Create Photo real and stylised texture maps  Create Efficient/optimal UV layout for texture painting.  Liaise with lead Artist for the departments technical requirements.
Person Specification/Requirements:
 Must have at least 3 years’ experience working as a Texture Artist in either broadcast or feature film work.
 Must have an excellent working knowledge of Maya, 3DS Max and or rendering software  A full working knowledge of Photoshop, or similar paint package, is vital. Knowledge of Body Paint, Deep Paint or other 3D paint packages is preferable.  Strong experience in both photoreal and painterly styles.  Strong visual skills – a good eye for detail, scale, composition, colour and form.
 Task Driven, self-motivated, and proactive
 Must be open to direction.  Experience with shotgun (or asset tracking systems) is considered a big plus but not essential.

Contract type: Fixed Contract

All applications to: jobs@brownbagfilms.com

Please include your reel with your application
Please insert Texture Artist in the subject

Closing date for application is Friday the 13th of March 2015
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