Added by on 2017-09-26

Cinesite Recruiting Texture/Surfacing Artist, Senior Modeler, Human Resources Manager & Rigger

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Texture/Surfacing Artist


We are looking for a Texture/Surfacing Artist to join the team on a new CGI animated theatrical feature film.

Under the guidance of the Art Director and Texture/Surfacing Supervisor, the Texture/Surfacing Artist helps to establish the look and quality of characters, props, and environments. The ideal candidate must be resourceful and creative, and work well within a team.

Duties & Responsibilities:

• Create high quality UVs, textures and shaders for characters, environments and props
• Capable of creating stylized, procedural, and photorealistic textures in several specified styles
• Troubleshoots creative and technical issues as they arise
• Work closely with the modeling, lookdev and lighting departments
• Ensures that Surfacing files are complete and ready for lighting
• Works within a production schedule and follows strict deadlines
• Works well in a collaborative environment
• Able to take direction and constructive criticism from the Supervisors and feedback from the Directors
• Follow directory structure, naming conventions and other guidelines for Surfacing files

Skills & Requirements:

• 3+ years of experience in feature animation and/or visual effects production.
• Strong artistic eye for detail with the ability to follow reference material and concept art
• Ability to unwrap UVs in an efficient and organized manner
• Ability to create high quality texture maps
• Understanding of shading concepts
• Background in visual arts desired
• Experience in Maya required
• Experience in Photoshop required
• Experience in shading and rendering with RenderMan and/or Arnold an asset
• Experience with Mari, UVLayout, Mudbox and/or Zbrush an asset

Apply here:-

Senior Modeler


Cinesite Vancouver Inc. is looking for a Senior Modeler to help us embark on an exciting new animated theatrical feature film.

Position Overview:

A Senior Modeler is responsible for delivering high-quality assets in an efficient manner. They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources. Applicants will have excellent communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a production.


Work with Modeling Supervisor and Art Director to realize aesthetic vision of the production
Manage time and resources to meet weekly targets
Ability to accurately interpret 2D designs into 3D models.
Demonstrated ability using Maya for the creation of both hard surface and organic models
Work within the defined pipeline
Produce the highest quality work possible within a given amount of time
An understanding and experience in the creation and use of geometry assets in a production setting.
Work closely with the other departments in the asset team
Promote interdepartmental collaboration.
Mentor and help train junior modelers.
Participate in meetings and asset reviews.
Utilize multitasking ability to work on multiple projects simultaneously.


5+ years’ experience creating high-quality models for film
Thorough understanding of traditional art skills (Form, architecture, anatomy, topology, color theory and UV mapping).


Technical Skills

Proficiency in Maya required.
Experience with UV Mapping desired.
Proficiency in Zbrush desired.
Proficiency in LINUX/UNIX desired.
Experience in Photoshop desirable.

Core Skills

Ability to provide Supervisor with an estimate of time to support Supervisors in the bidding process.
Ability to troubleshoot and deal with competing priorities.
Ability to take direction quickly to new technologies and applications.
Ability to complete quality control on individual work.
BC residents preferred, but not required.

Apply here:-

Human Resources Manager


Cinesite’s Vancouver studio is currently looking for a creative, passionate and driven Human Resources professional. Reporting directly to the General Manager, the successful candidate will lead all facets of Human Resources for this exciting, fast-paced and collaborative organization.

Responsibilities include but are not exclusive to:

Oversight of employee relations.
Supporting the management team on leadership and employee development.
Developing and facilitating training for management and employees.
Facilitating the employer immigration process for international hires.
Administration of employee programs and benefits.
This is a terrific opportunity that offers challenge in all areas of human resources ranging from strategic to tactical.

Five to seven years experience in an HR generalist or management role is required supported by a degree or diploma in human resources management.
Direct experience in a wide range of human resources areas such as employee relations, employee engagement strategy, policy development and administration, training and development, recruitment, benefits, and change management is required.
The successful candidate is a self-starter and one who has the passion and drive to lead all areas of human resources, has excellent communication skills, and superior business acumen.

Apply here:-



Cinesite Vancouver Inc is hiring a Rigger for an exciting upcoming feature film project.

Duties & Responsibilities:

Build robust character rigs to Theatrical Feature standardMaintain and improve existing rigs, RnD new technique for future rigs
Maximize the use of existing assets while developing a flexible framework for future projects
Develop and maintain animation tools and character interfaces
pose/animation library
Animation utilities
Dynamic parenting
Continue to develop character pipeline and rigging script libraries
Assist animators with shot specific technical issues
Develop crowd system to speed up layout and animation of highly populated shots
Evaluate and recommend tools/plug-ins or software to help improve production output


1+ years proven experience in animation/feature film/broadcast visual effects production
Thorough understanding of techniques and technologies relating to character rigging and animation
Understanding of puppet and control philosophy
Excellent understanding of anatomy, volumes and masses, dynamics and character motion
Excellent understanding of the animation process, from storyboard to modeling to texturing, animation and rendering
Production knowledge of Maya, Python and MEL required
BC residents preferred, but not required

Apply here:-
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