Added by on 2014-05-20

Climax Studios Recruiting 2D Artists & Environment Artist

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2D Artists

We are currently looking for a 2D Artist to join our award winning team.

Our Ideal candidate should:

• The creative ability to show broad ideas and concepts, take feedback and hone in on ideas
• Experience of sketching ideas for architecture, environments, details, big picture, etc.
• Experience of working in many styles from toon to realistic .
• Ability to rapidly prototype and sketch broadly
• Excellent Flash and Photoshop skills.
• Ability to take final illustrations to a high render quality
• Active member of team, participate in brainstorms, ideas sessions, etc.
• Strong communication skills: the ability to communicate themselves across all disciplines

Please send a current CV/ resume to Stuart Godfrey on stu@climaxstudios.com
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Environment Artist

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, Portsmouth Harbour.

We are looking for an experienced and multi-talented Artist with the ability to conceive, create and contribute to the team creating innovative experiences via artistic visuals. Proven experience in generating a diverse range of styles, technical expertise with current gen’ technology and / or illustration skills are certainly of benefit.

RESPONSIBILITIES:

• Take ownership of an entire level and see it through from conception to a high quality, Beta finish
• Help concept and visualise environments via 2D and or 3D means
• To help conceive and effectively demonstrate creative and stylised artworks
• Critique and iterate in a group
• Follow and recreate established art styles
• Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

REQUIREMENTS:

• 3+ years of industry experience
• Creative and self motivated
• Worked on at least one released AAA title
• Illustrative / concept skills
• Strong and versatile modelling skills
• Experience using Maya
• Extremely quality oriented
• Strong verbal, written and visual communication skills
• An artistic education to at least graduate level

BENEFICIAL:

• Experience using Unreal 3 – 4
• Technical Prowess with real-time shader creation
• Successfully worked with iterative development and rapid game play prototyping
• Console development experience

Please send a current CV/ resume to Stuart Godfrey on stu@climaxstudios.com
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