Added by on 2017-07-28

Cloud Imperium Game Recruiting Lead Animator

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Lead Animator

Description

Foundry 42 Ltd in Wilmslow, UK is looking for a Lead Animator to work with the design team under direction of the Game Director and Animation Director on animation related cinematic and story areas within Squadron 42 and Star Citizen.

Responsibilities

Collaborate with Animation Director on implementing animations within the game engine
Work with the Cinematic Director and the Cinematic Designers to ensure that the performances captured on stage translate properly into the Real-time environment
Create key frame animation as well as working with motion capture data for in-game assets while following the given style guide
Ensure timely completion of animation commitments at the desired quality bar
Maintain consistency of team’s deliverables through regular critiques, feedback and mentoring.
Partners with designers, programmers and other departments involved
Development of Motion Trees and Technical Solutions for combining high-quality in-game cinematics capture and AI/game code requirements
Work with the teams to develop documentation of Solutions and Processes

Requirements

4+ years of professional experience in game development – in an Animator capacity
Shipped (from pre-production to release) 2-3+, large scale, AAA titles (PC, current/next-gen consoles)
Positive, solution-orientated individual with a passion for game development
A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
Expert knowledge with Maya and other equivalent software
Motion Capture experience
Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals
Experience with next generation AAA game engines
An understanding of effective asset creation and optimization
High degree of self-motivation and initiative
Inherent ability to bring out the best in people, remains positive, ability to motivate your team
Expert in time management, verbal and written communication skills
Ability to gather, analyze, and act on feedback from the team, with an openness to critique
Passion and constant drive to stay up to date with latest technology and new techniques
International travel may be required as part of the role

Pluses

Cinematography knowledge
Experience with CryEngine/Lumberyard
Experience with rigging
Strong interest in science fiction based themes
Experience with Outsourcing and/or collaboration with external studios

Apply here:- Recruitment@cloudimperiumgames.com
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