Added by on 2018-03-31

Cloud Imperium Game Recruiting Junior Audio Engineer, UI Programmer, Network Programmer & Graphic Designer

Cloud Imperium Game, Cloud Imperium Game hiring, Cloud Imperium Game VFX, Cloud Imperium Game Studio, Cloud Imperium Game Jobs, Animation Jobs, CG Jobs, 3D Jobs, VFX Jobs, Video Game Jobs, CG, CGI, 3D Animation, Jobs, Recruiting, Recruitment, Cloud Imperium Game Recruiting

Junior Audio Engineer

Description

Foundry 42 is looking for a Junior Audio Programmer to work on our exciting PC space combat sim, Star Citizen.
You will work in-house at our studio in Manchester, UK, in a cooperative, cross-disciplinary team environment to implement game audio features and systems in Cloud Imperium’s games.

Responsibilities:

Working day-to-day with members of the CIG Audio department on audio implementation
Collaborating closely with sound designers, and dialogue & music implementation specialists on designing and engineering high level audio systems to maximise the end-user’s sonic experience
Developing, enhancing and optimising the audio engine wherever possible
Maintaining and improving tools, assistive tech and audio workflow within the game and editor
Contributing to maintenance of audio asset build systems, including the dialogue/localisation pipeline
Designing and producing unit testing/automated testing systems with an emphasis on audio
Taking ownership of aforementioned systems and iterating upon them; documenting where appropriate
Sharing knowledge and expertise to improve the CIG Audio programming team as a whole
Continually learning and improving upon your audio programming skills and how to apply them

Requirements:

Strong C++ programming skills
Good, relevant qualifications
A passion for making and playing games
Can work well in a cooperative team environment
Knowledge of or strong interest in audio engineering, principles of sound, acoustics, digital signal processing
Ability to adapt and learn quickly

Bonus points can include:

Familiarity with WWise, and/or other game audio systems
Working demos
Familiarity with game engines and middleware
Multi-threaded programming skills and knowledge
Understanding of networking code
An interest in procedural audio techniques

Location: Wilmslow, Cheshire, UK

Apply here:- recruitment@cloudimperiumgames.com
————————-

UI Programmer

Description

Cloud Imperium Games is seeking an experienced User Interface Engineer to join our UK based team, Foundry 42 Ltd, to work on our record-breaking crowd-funded game, Star Citizen! This position is responsible for developing engaging user experiences within an evolving codebase. The ideal candidate will be able to realize the vision of the art and design while working within the limits of the engine and engineering resources.

Responsibilities:

• Work closely with designers, artists, and other engineers to contribute to a shared vision for compelling UI features.
• Implement functional and elegant UI features from approved concepts.
• Develop new functionality in the underlying UI framework to support new gameplay features.
• Work with production staff and other leads to identify engineering tasks and subsequent schedule requirements.
• Adhere to established coding standards and maintain efficient coding practices.
• Serve as an active partner with other team members working on UI features.
• Acquire new knowledge necessary to perform assigned tasks and maintain the technological evolution of the interface.
• Manage a healthy relationship with non-engineering teams.
• Provide critical analysis of programming and development practices with the goal of improving quality and team efficiency and fostering a positive working environment.

Requirements:

• Previous user interface design and implementation experience.
• A minimum of 2 years’ professional game programming experience, with at least one shipped AAA title.
• Expert C++ programming skills.
• Familiar with Flash / ActionScript.
• Deep familiarity with common user interface concepts like layout, text, event-driven programming, and control widgets.
• Able to work in a collaborative environment with a team of highly skilled programmers
• Demonstrated ability to balance programming tasks in a fast-paced environment.
• Able to work in a collaborative team environment and handle multiple projects simultaneously.
• Self-motivated and self-directing, knowledgeable about and willing to pitch in on many areas of development.
• High comfort level working within, and analyzing and improving, an established code base.
• Excellent verbal and written communications skills.
• Passion for video games.
• International travel may be required as part of the role.

Pluses:

• Computer science or related degree.
• Expertise working within CryEngine.
• Experience working with localization / internationalization systems and dealing with common related issues.
• Experience developing or maintaining a UI toolkit framework.
• Familiar with Lua, Python, or other scripting languages.
• Experience working directly with low-level 3D graphics systems.
• Passion for science fiction and space simulations.

Location: Manchester UK

Apply here:- recruitment@cloudimperiumgames.com
———————–

Network Programmer

Description

Foundry 42 Ltd is looking for a Network Programmer to work on our exciting PC space combat sim, Star Citizen!

Successful applicants will join the team of Network Programmers at our Wilmslow, UK studio. Working in a co-operative, cross-disciplinary team environment you will implement the client/server network functionality of Cloud Imperium’s games. Your work will be varied and you will face many exciting challenges at the cutting-edge of online game development. Duties include; working on our core network library, helping programmers from other teams to network systems and game features, integrating the client and server with our backend services, as well as working with DevOps and QA to diagnose issues affecting our Live servers.
Join us and help make Star Citizen the “Best Damn Space Sim Ever.”
Senior positions available.

Requirements

Strong C++ and multi-threaded programming skills
Experienced in TCP and UDP network programming
Online game development experience
Experience profiling and optimizing (network, CPU, memory, IO)
Development experience in Windows and Linux
A passion for making and playing games
Work well in a co-operative team environment
International travel may be required as part of the role

Pluses

MMO development experience
Experience with client/server development including security and network traffic management
CryEngine development experience
Space combat sim development experience
One or more shipped products, especially PC products

Location: Wilmslow, Cheshire – UK

Apply here:- recruitment@cloudimperiumgames.com
————————

Graphic Designer

Description

The successful applicant will apply their Graphic Design skills to the universe of Star Citizen. You will be responsible for coming up with company brands / identities, logos, advertisements, shop front displays and numerous other tasks that help enrich and shape the player’s experience of a living, breathing, believable universe.

Job Description

* Work within a UI team to create all types of 2D graphical artwork for the world of Star Citizen – posters, advertisements, screens, logos, decals, etc.
* Create corporate ID packages for the various brands and corporations within the Star Citizen universe
* Work with the UI and Art Directors to create and develop designs to be used by the development team

Requirements

* Possession of creative flair, versatility, conceptual / visual ability, and originality
* A strong understanding of brand, colour, and typography
* Demonstrable graphic design skills with a strong portfolio
* Ability to interact, communicate, and present ideas clearly
* Proficient with industry leading software and technologies (InDesign, Illustrator, Photoshop etc.)
* Accuracy and attention to detail
* Professionalism regarding time and deadlines
* International travel may be required as part of the role

Bonus

* Strong understanding of Font creation packages and ability to create your own

Location: Wilmslow, Cheshire, UK

Apply here:- recruitment@cloudimperiumgames.com
———————-
Cloud Imperium Game Recruiting Junior Audio Engineer, UI Programmer, Network Programmer & Graphic Designer, Cloud Imperium Game, Cloud Imperium Game hiring, Cloud Imperium Game VFX, Cloud Imperium Game Studio, Cloud Imperium Game Jobs, Animation Jobs, CG Jobs, 3D Jobs, VFX Jobs, Video Game Jobs, CG, CGI, 3D Animation, Jobs, Recruiting, Recruitment, Cloud Imperium Game Recruiting, Cloud Imperium Game Recruiting Junior Audio Engineer, Cloud Imperium Game Recruiting UI Programmer, Cloud Imperium Game Recruiting Network Programmer, Cloud Imperium Game Recruiting Graphic Designer, Junior Audio Engineer, UI Programmer, Network Programmer, Graphic Designer