Cloud Imperium Game Recruiting Network Programmer
Posted: November 11, 2016
Foundry 42 Ltd is looking for a Network Programmer to work on our exciting PC space combat sim, Star Citizen!
Successful applicants will join the team of Network Programmers at our Wilmslow, UK studio. Working in a co-operative, cross-disciplinary team environment you will implement the client/server network functionality of Cloud Imperium’s games. Your work will be varied and you will face many exciting challenges at the cutting-edge of online game development. Duties include; working on our core network library, helping programmers from other teams to network systems and game features, integrating the client and server with our backend services, as well as working with DevOps and QA to diagnose issues affecting our Live servers.
Join us and help make Star Citizen the “Best Damn Space Sim Ever.”
Senior positions available.
Strong C++ and multi-threaded programming skills
Experienced in TCP and UDP network programming
Online game development experience
Experience profiling and optimizing (network, CPU, memory, IO)
Development experience in Windows and Linux
A passion for making and playing games
Work well in a co-operative team environment
MMO development experience
Experience with client/server development including security and network traffic management
CryEngine development experience
Space combat sim development experience
One or more shipped products, especially PC products
Location: Wilmslow, Cheshire – UK
Apply here:- email@example.com
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