Cloud Imperium Game Recruiting Principal Character Artist
Principal Character Artist
Cloud Imperium Games is looking for an experienced Principal Character Artist with a passion for their craft to help fill a persistent universe with characters, costumes, armor suits and alien life forms.
Work alongside the Art Director, Lead Character Artist and Technical Director to maintain and push the high standards of modeling, texturing, PBR material creation to provide consistent and high quality models
Creating highpoly and lowpoly models of characters following concept art or art direction for in-game and cinematic usage with nominal direction.
Creating efficient UV layouts that work well within the engine/platform constrains.
Photorealistic texturing of characters which includes diffuse, normal map, specular, bump.
Working closely with Tech Art and other dependent departments throughout the character production process.
and such other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee’s skills and experience.
At Least 8 years’ experience in game development
Thorough knowledge of 3D Modeling softwares like Zbrush, Maya, 3DS Max.
Extensive knowledge of Photoshop, Substance Painter and next gen texturing techniques
An eye for detail while maintaining efficient model making
Experience with PBR based shaders
Excellent sense of form
Passion for pushing the state of the art in asset fidelity and production techniques
High degree of self-motivation and initiative
Strong verbal and written communication skills
International travel may be required as part of the role
Experience with CryENGINE/Lumberyard
An avid gamer
A love of Sci-Fi
No Recruiters or Agencies Please
Please Note: Individuals submitting resumes or otherwise responding to employment opportunities are NOT considered applicants until they apply for a particular position and have been invited to complete the company’s employment application.
Apply here:- firstname.lastname@example.org
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