Cloud Imperium Game Recruiting Senior Character Artist
Senior Character Artist
Foundry 42 are looking for a Senior Character Artist with a passion for their craft to help fill a persistent universe with characters and alien life forms.
We are looking for an artist with strong core modelling and texturing skills and a sound understanding of human anatomy. You will also have a wider understanding of game development who will be able to communicate and work as a team and as the team grows you will be expected to mentor the more junior members of the team.
• At least 4 years’ experience in game development
• Display excellent use of core skills; we are looking for superior grade topology, flawless UVs and superb texturing.
• A strong understanding of human anatomy and a keen eye towards form, shape, structure, and silhouette
• Advanced use of 3dsmax, Maya, Zbrush and Photoshop
• Ability to model both Organic and hard surfaces at high poly
• Experience with facial anatomy and topology for cinematic level character animation
• Knowledge of additional software such as Marvellous Designer, Quixel suite
• Have shipped multiple AAA PC or console titles as a 3D character artist
• Scripting ability in either Max script or Python
• CryEngine experience
Please apply to firstname.lastname@example.org with “Senior Character Artist” in the subject line if you are interested in this position. Your application should include the following;
• Portfolio demonstrating the relevant skill requirements mentioned above
~Online portfolio submissions only in the form of a website
~An art test may be required
• Cover letter
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