Added by on 2016-12-24

Cloud Imperium Game Recruiting Senior Level Designer, Cloud Solutions Architect & Senior Server Engineer

Cloud Imperium Game, Cloud Imperium Game hiring, Cloud Imperium Game VFX, Cloud Imperium Game Studio, Cloud Imperium Game Jobs, Animation Jobs, CG Jobs, 3D Jobs, VFX Jobs, Video Game Jobs, CG, CGI, 3D Animation, Jobs, Recruiting, Recruitment, Cloud Imperium Game Recruiting, Cloud Imperium Game Recruiting Environment Artist

Senior Level Designer

Description

Foundry 42 UK, is looking for a talented Senior Level Designer to work with the Design Director, Lead Level Designer and Systems Designers on crafting unique and fun gameplay and story experiences for Star Citizen.

Responsibility:

Design and develop new levels for Squadron 42 and the FPS module under the direction of the Lead Level Designer and Game Director.
Designing and creating fun, exciting, sandbox gameplay environments from paper designs/concepts to final quality using given tools of the engine.
Be a leader within the department for cleanly implementing content with our designer tools and scripting language.
Working close with the Lead Level Designer, Design Director, and the design team to craft new gameplay experiences for environmental playgrounds and AI encounters.
Use expert data analysis skills to plot how the game is being used. Draw conclusions and make recommendations for how to improve the experience.
Routinely collect feedback from user-testing, the development team and design management.
Working close with Environment Art to ensure a perfect balance between gameplay setup and visual direction.
Working close with narrative design to ensure the story is carried well throughout the level.
Contribute to design discussions and help solving complex design challenges within the games’ setting.
Contribute to Tools and workflow development, highlighting bottlenecks or suggesting areas where tools could improve workflow.

Requirements:

4+ years of professional game production experience – in a Level Designer capacity.
Previous experience creating high quality Levels for AAA games.
Thorough knowledge of the game development process.
Shipped (from pre-production to release) 1-2+ large scale, 3D title (PC, current/next-gen consoles).
Experience with next generation AAA game engines.
Excellent sense for design and creating outstanding user experiences.
Focused, motivated and effective on all tasks through completion.
Keep a positive team-oriented attitude.
Be proactive and self-motivated, work without direct supervision.
Ability to complete tasks within given time constraints.
Excellent English communication and written skills.

Pluses:

Knowledge with CryENGINE, especially the Sandbox toolset.
FPS Experience.
Strong interest in science fiction based themes.

Apply here:- hr@cloudimperiumgames.com
———————–

Cloud Solutions Architect

Description

We are currently seeking a versatile, hands-on Cloud Solutions Architect. The ideal candidate is a strong hands-on IT generalist, willing to assume technical leadership, and can thoroughly document 1-2 years of hands-on experience 100% dedicated to providing production-ready IT solutions using services from leading cloud service providers, such as Amazon Web Services, Google Compute Engine, OpenStack or competing technologies. The experience may have taken the form of working as a Cloud Solutions Architect, a Cloud SysOps Administrator, a DevOps Engineer, or similar job titles.
Demonstrated experience creating professional-quality automation scripts using a modern scripting language such as Ruby, Python, or Go is required, and experience with modern tools (GIT, Jenkins, Chef, Docker, etc) are a plus. Operations Experience, Coding Chops, and comfort at a Command Line Interface are a must have. A strong background in Linux Server administration is also a plus.
You will support the consolidation, modernization, and migration of a large and varied portfolio of IT apps to the cloud. You will also assist in onboarding new cloud services from development teams and supporting the creation of new “cloud-native” applications. Therefore, the ability to rapidly learn a new cloud stack while contextualizing and reusing existing cloud experience is a must.

Responsibilities:

• Architect highly scalable, available, and elastic solutions that implement industry best practices using cloud services.
• Apply standard cloud patterns and industry best practices to existing application stacks.
• Drive architectural discussions with internal customers that incorporate business requirements to select and customize cloud reference patterns. Guide the development of “cloud-native” applications.
• Study the current architecture of existing applications to assess “cloud readiness”. Deeply understand tradeoffs of core application characteristics such as: loose versus tight coupling, statefulness versus statelessness, ESBs versus message queues, API versus RPC calls, licensing models, network latency, and processor architecture.
• Design an interim cloud-suitable architecture for legacy applications to allow “lift-and-shift” migration to the cloud until they can be replaced.
• Collaborate with internal and community development to design and develop robust automated orchestration scripts and supporting documentation to reproducibly deploy stacks using orchestration/automation solutions, such as AWS Cloud Formation, OpenStack Heat, Chef or Puppet.
• Design and build virtual networking topologies, including configuring advanced network policies for complex multi-tiered applications. This includes deploying and configuring cloud services such as Load Balancers and SDN switches, both directly and via API.
• Coordinate with Linux and middleware engineers to deploy virtual machines via CLI and troubleshoot problems with instances.
• Configure alarms, triggers, and scale units for automatic scaling of cloud resources.
• Collaborate with subject matter experts in areas such as wide area networks, directory services, etc. to solve integration challenges as required.

Requirements:

• Bachelor’s degree in Computer Science, Information Technology, or another related degree.
• A minimum of 8 years of overall IT experience.
• 1-2 years of hands-on experience 100% dedicated to providing production-ready IT solutions using services from leading cloud service providers, such as Amazon Web Services, Google Compute Engine, IBM SoftLayer, or OpenStack-based clouds.
• 1-3 years of experience performing the installation, configuration, and administration of Linux Server systems in a production setting. Use of automated configuration management tools, such as Chef, Puppet, or Ansible is a plus. Experience administering Docker or other container technologies is a plus.
• 1-3 years of experience creating professional-quality automation scripts using a modern scripting language such as Ruby, Python, or Bash

Please Note: Individuals submitting resumes or otherwise responding to employment opportunities are NOT considered applicants until they apply for a particular position and have been invited to complete the company’s employment application.

Apply here:hr@cloudimperiumgames.com
———————

Senior Server Engineer

Description

Cloud Imperium is looking for a Senior Server Engineer to work on our exciting PC space combat sim, Star Citizen!

Responsibilities:

• Design and implement high quality, reliable, scalable, secure server software and systems in C/C++
• Develop distributed server software that can scale to handle specified user counts
• Diagnose and correct performance problems and bugs in server code
• Apply computer security principles to client and server software to develop secure, cheat-resistant game code
• Design server and networking systems to work within CPU, memory, and disk and network IO budgets
• Profile and optimize server and network code relative to CPU, memory, and disk and network IO
• Work closely with DevOps and Operation to provide information, documentation, and tools needed by those groups to support servers in test and production environments
• Drive the development and evolution of the server infrastructure that powers Star Citizen.
• Contribute to the technical direction of the online team.
• Ensure that the online team adheres to established coding standards and embraces efficient and robust engineering practices.
• Collaborate with production and other leads to develop tasks and schedules for the online team.
• Ensure that all technology interests and policies are properly represented and maintained through the course of development.
• Serve as an active partner in the game team’s leadership.
• Diagnose and fix complex player-impacting problems on the live game servers.
• Performance measuring and optimizations.
• Support patch and new content deployment
• Create and deploy server hotfixes when needed
• Implement instrumentation and testing strategies to ensure correct functionality of features.
• Architecture of a robust system that can scale with the long-term growth of the game project.

Requirements:

• A minimum of 10 years of programming experience.
• A minimum 5 years with C/C++
• Experience working in the Video Game industry on Multiplayer games
• Experience with multi-threaded programming and distributed systems.
• Experience implementing scalable client/server architectures
• Working knowledge of network and server security issues.
• Experience implementing TCP/UDP networking.
• Familiarization with code and data optimization.
• Excellent verbal and written communication skills.
• Ability to develop coding solutions with simple, elegant, and easy-to-maintain code.
• Skilled at diagnosing and fixing crashes, deadlocks, stack overflows, and heap corruption.

Pluses:

• Passion for space simulations and science fiction.
• Computer Science or related degree.
• Database development experience (MySQL, Oracle).
• Low-level network knowledge and diagnosis including packet capture (tcpdump, wireshark), routing, firewalls, DHCP, DNS, NAT busting.
• Familiar with higher-level network protocols such as HTTP, SNMP, SMTP, FTP
• Passion for technology.

Please Note: Individuals submitting resumes or otherwise responding to employment opportunities are NOT considered applicants until they apply for a particular position and have been invited to complete the company’s employment application.

Apply here:- hr@cloudimperiumgames.com
————————–
Cloud Imperium Game Recruiting Senior Level Designer, Cloud Solutions Architect & Senior Server Engineer, Cloud Imperium Game, Cloud Imperium Game hiring, Cloud Imperium Game VFX, Cloud Imperium Game Studio, Cloud Imperium Game Jobs, Animation Jobs, CG Jobs, 3D Jobs, VFX Jobs, Video Game Jobs, CG, CGI, 3D Animation, Jobs, Recruiting, Recruitment, Cloud Imperium Game Recruiting, Cloud Imperium Game Recruiting Senior Level Designer, Cloud Imperium Game Recruiting Cloud Solutions Architect, Senior Server Engineer

Category:

Jobs