Added by on 2018-05-11

Cogswell College Recruiting Digital Audio Technology Instructor

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Digital Audio Technology Instructor

Description

The primary area of responsibility is classroom teaching. Faculty will transfer knowledge including theory, practical skills, methods, and techniques. Impart practical application of principles, techniques, and software. Other aspects of teaching include academic advising; supervision of instructional activities such as cooperative work experiences; internships and practice; instructional management; mentoring; curriculum and course development and creation of teaching and instructional materials. The Digital Audio Technology program consists of Audio & Music Production and Audio Software Development & Engineering concentrations.

Duties and Responsibilities

Teach several classes per semester
Collaborate with department faculty in curriculum implementation, student support, and continuous program improvement. Ensure curriculum and syllabi are up to date and all classes have relevant materials through program review
Maintain regular office hours outside of instructional time
Participate in department meetings and student success initiatives
Participate in program learning assessment
Participate in Faculty Senate and Senate Committees.
Assist in maintaining a pool of prospective adjunct instructors and part-time faculty
Serve as a mentor for students in the program
Build and maintain community and industry relationships, including project partnerships, student opportunities
Maintain industry knowledge
Other duties as assigned
Working conditions

This job operates in a classroom environment on-ground and/or online with extensive people interaction. Classes may be scheduled at night, during the day, as well as on weekends.

Physical requirements

While performing the duties of this job, the employee is regularly required to talk and hear. The employee frequently is required to stand or sit for long periods; use hands and reach with hands and arms for such activities as keyboarding.

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee for this job. Duties, responsibilities, and activities are subject to change at any time.

Qualifications

Education:

Master’s Degree in Related Field OR Bachelor’s Degree with equivalent experience. Bachelor’s degree is only acceptable with extensive related industry experience.

Experience:

Minimum of three years of experience working at a professional level with practical domain-specific experience.
Extensive game audio production and implementation using standard industry tools
Teaching experience in an academic or professional setting is preferred
Management Experience in Academic or Industry Setting preferred.

Skills:

Ability to translate musical ideas into rich, layered mixes with high audio production quality.
Hands-on experience with WWISE, FMOD, Unity, Unreal.
Strong computer skills including an ability to collect and analyze information.
Ability to work with and help students. Ability and willingness to discern and meet the needs of students.
Understanding of the tools or techniques needed to create games, apps or other interactive media.
Ability to learn new programs.
Excellent verbal and written communication skills.
Ability to work with others in a collegial and productive manner.

Domain-specific knowledge:

Experience with and understanding of a variety of middleware and audio engines
A solid foundation of sound production and engineering skills
Experience in the game development process for audio preproduction and production

Apply here:- http://bit.ly/2HfRCtN
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