We are an award-winning animation studio looking for an all-around Maya generalist with an emphasis on modeling to work in-house.
– Can create high-poly high-detail hard surface models.
– Shading and Texturing skills.
– Good eye for timing, composition, and camera animation.
– Working knowledge of dynamics, particles, and fluids a plus.
– Experience with After Effects compositing a plus.
– Able to manage their time and work collaboratively under tight deadlines.
– Local to the LA area a must.
Please send your resume and reel to firstname.lastname@example.org
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