Added by on 2015-04-02

Crytek Recruiting 2D Artist & Cinematic Designer

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2D Artist – Creative Services

Category: Other
Company: Crytek
Location: Frankfurt (Germany)
Start Date: immediately

Job Description

Crytek is looking for a 2D Artist to join our Creative Service team in our Frankfurt, Germany studio to work on high quality Static Assets, content for trailers and promotional material, in-game sequences, pre-visualization, internal presentations and the web.

All 2D Artist Candidates must have a portfolio that demonstrates:

A strong artistic background, with numerous examples of previously produced artwork.
Strong graphical layout skills.
An ability to work with different artistic styles.
An ability to work in a game engine.


2+ years of illustration experience in Photoshop or Painter.
Great sense of line and form, color and lighting, human anatomy, technical and architectural design, and environmental painting skills.
Understanding of form, creation (low-poly modeling and texturing), and be well-versed in related tools: Photoshop, Painter, etc.
Strong sense of form, shape, structure, and silhouette in regards to illustration and environmental design.
Outstanding graphic design skills and strong painting background.
Self-motivation, good communication skills, and a great team-player attitude.
Have skills in comic book art and/or storyboarding.
Excellent English communication and writing skills.
Be proactive and self-motivated.
Sense of Humor (user defined).
Willing to relocate to Frankfurt am Main area, Germany.


Creation of Static Assets such as illustrations and in-engine artwork for games, promotional materials, and internal presentations.
Working with Art Directors for Crytek games to create art assets in the style of the games.
Working with Marketing to explore artwork for promotional content.


3D experience.
Experience with CRYENGINE.
Experience with Illustrator or Flash.

Apply here:-

Cinematic Designer – Creative Services

Category: Other
Company: Crytek
Location: Frankfurt (Germany)
Start Date: immediately

Job Description

Crytek is looking for a Cinematic Designer to join our Creative Services team.
The Cinematic Designer is responsible for the development of non-interactive story based events for trailers and other promotional material. They are responsible for developing these scenes in conjunction with the teams’ animators, modelers and artists.


2+ years of professional experienc.
1 shipped AAA title on PC, Xbox360 or PS3(please name title(s)).
Experienced understanding and ability to build high-quality cutscenes with a focus on cinematic techniques including: camera angles, scene layout and blocking, color and lighting design, and actor blocking.
Experienced with in-game interactivity in regards to Level Design Layout and Gameplay.
Passionate about making games, promotional material, and film.
Excellent English communication and writing skills.
Keep a positive team-oriented attitude.
Be proactive and self-motivated, work without direct supervision.
Willing to relocate to Frankfurt am Main area, Germany.


Blocking and layout, and incorporation out of in-game and/or pre-rendered cutscenes, level locations and cutscene elements using the CryEngine Sandbox Editor.
Work closely with Cinematic Lead and/or Director to assure a high degree of quality on all cutscenes.
Assist in documentation of cinematic development processes and techniques.
Coordinate with internal and external departments including art, animation, audio and production to achieve project objectives. Provides guidance and assistance where required, and is willing to accept guidance and assistance when required.
Shows a strong passion for making the highest quality state of the art games, promotional material and films.
Contributes innovative and original ideas towards all aspects of game production and development.
Provide input to department project status meetings.
Takes initiative and is willing to expand own horizon.
Willing to accept and provide direction, work well under pressure, and handle multiple tasks.
Complete all tasks in a timely manner and to a consistent high quality standard.
Remains focused, motivated and effective on all tasks through completion.
Good communication and writing skills and create documentation where required.
Demonstrates a desire to learn and grow professionally.


Working knowledge of CryEngine Sandbox toolset.
Strong communicator, able to easily present ideas and information to the team.
Experience in using scripting tools including: AI, in-game interactive sequences, scenario design, etc.
Ability to articulate a clear focused-vision to designer, artists and programmers.
Ability to challenge assumptions and bring about innovative solutions.

Apply here:-
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