Added by on 2013-10-12

Crytek Recruiting Animator, FX Artist, Environment Artist, 3D Artist, Lead Artist, Technical Artist & Character artist

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Senior VFX Artist

Category: FX Artist
Company: Crytek
Location: Austin (United States)
Start Date: immediately

Job Description

DESCRIPTION

Crytek USA is seeking an experienced Senior Visual Effects Artist for our upcoming title. The VFX Artist will design, create and implement dynamic and dramatic in-game special effects (explosions, fire, smoke and other environmental effects, special abilities, weapon attacks, etc.) powered by the CryEngine. The ideal candidate has a strong understanding of the creation of stunning in-game visual effects and should exhibit creativity, technical and artistic skills.

RESPONSIBILITIES

Work closely with artists, designers, programmers and audio staff to ensure that effects are in line with game concept and enhance the overall game experience
Use 3D Studio Max, Photoshop, and Cryengine to create and implement special visual effects
Utilize particle systems, shaders and mesh effects
Creating a variety of particle effects and systems, from ambient environmental effects to projectile impact effects.

SKILLS & QUALFICIATIONS

At least 6 years professional VFX experience, including full cycle support for at least three AAA game titles
Excellent communication, interpersonal, and organizational skills
Thorough understanding of artistic and technical animation principles in 2d and 3d
Proficiency with Photoshop, and 3D Studio Max
Ability to iterate quickly without sacrificing quality
Knowledge of game production pipeline and 3d game engines
Ability and willingness to accept and follow direction, collaborate productively with others, and work to meet deadlines as necessary
Thorough understanding of VFX / PostFX integration and performance impacts
Knowledge of other disciplines with 3D art, including modeling, lighting, rendering, and special effects
Solicits feedback and critique frequently; uses feedback to improve work
Work samples required
Self-motivated, with a strong ability prioritize and manage multiple tasks at once
No crybabies

PLUSES

Experience working with the CryEngine

Apply here:- http://www.crytek.com/career/offers/overview/austin/art-animation/art-senior-vfx
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Environment Artist

Category: Environment Artist
Company: Crytek
Location: Austin (United States)
Start Date: immediately

Job description:

Crytek USA is looking for a talented and passionate Environment Artist to help design, model, and texture awe inspiring game worlds. Candidate should have a strong sense of design and an amazing attention to detail. The Environment Artist works closely with other Art and Design leads to insure that gameplay functionality and artistic integrity of the game’s levels are carried through to completion.

RESPONSIBILITIES

•Collaborating with Art and Design leads to create impactful, functional (and fun!) game worlds and levels
•Modeling and texturing of high quality 3D environments
•Modeling and texturing of additional props for environments
•Manage model quality and fidelity to remain consistent with other assets

SKILLS & QUALFICIATIONS

•3+ years of applicable industry experience
•Excellent concept, modeling and texturing skills, including a strong understanding of efficient techniques for game production
•Experience using 3DSMax, Zbrush, Photoshop and/or Painter
•Excellent communication, interpersonal and organizational skills
•Ability and willingness to accept and follow direction, collaborate productively with others, and work to meet deadlines as necessary
•Strong interest in games, preferably with specific industry experience shipping titles on next-gen platforms
•Must be a team player, no cry babies
•Work samples required

PLUSES

•Strong foundation in at least one of the traditional arts, sculpting, drawing or painting
•Strong knowledge of human and animal anatomy

Apply here:- http://www.crytek.com/career/offers/overview/austin/art-animation/art-environment-artist
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3D Artist

Category: Other
Company: Crytek
Location: Shanghai (China)
Start Date: immediately

Job Description

Responsibilities:

Creation of 3d art assets to demonstrate the power of CryENGINE.
Assists production of Technical Demos and SDK projects.
Advocates the needs of licensees’ requirements toward internal technology development projects and ensures tech development supports the needs of engine clients.
Work with programmers to develop tools, scripts, plug-ins to streamline the animation workflow for different software packages (3ds Max, Maya and/or SoftImage XSI).
Prepares teaching material for training both internal teams and external partners.
Contributes to documentation related to asset creation.
Additional tasks in the area of training.
Additional tasks in the area of a technical support.
Show a strong passion for customer service and satisfaction.
Directly responsible for adhering to all company policies and procedures.
Takes initiative and is willing to expand own horizon.
Safeguard company assets including source code, art work, tools, game design information and technical know-how.

Requirements:

Strong knowledge of Photoshop and at least one of the following software: 3ds Max, Maya, SoftImage XSI
Fluent Chinese and Basic Engslih skills (Reading & Writing)
Excellent problem-solving skills.
Adopt existing development processes and look for improvements.
Be proactive and self-motivated, work without direct supervision.
Willing to travel to meet the demands of the engine business.
Plus:

Excellent English communication skills (reading/writing/oral)

Apply here:- http://www.crytek.com/career/offers/overview/shanghai/art-animation/art-animation
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Lead Artist

Category: Other
Company: Crytek
Location: Nottingham (United Kingdom)
Start Date: immediately

Job Description

Our Lead artists are at the heart of the creative team pushing the visual fidelity of the games we create. We have high standards meaning you will be in the best of company and inspired by the team around you.

If you are passionate about raising the visual quality bar within the games industry and want to work with cutting edge technology in an engine geared up to the hilt with artists in mind then we think we have a position for you.

Responsibilities – including, but not limited to:

The timely creation of high-quality game-assets to the project’s art-style & technical requirements
Build and maintain game levels using Crytek’s proprietary Cryengine technology
Keep abreast of the latest industry art production techniques
Mentor & assist members of the team
Assist with the scheduling & tracking of work
Liaise & work closely with other departments, solving problems on a win-win basis

Must Have:

At least 3 years experience with content creation for games
Art degree or excellent game-focused portfolio
Extensive knowledge of Photoshop, Z-brush & 3DS Max or equivalent 3D package
Technical expertise and familiarity with game-engines & their performance requirements
A professional, pro-active & collaborative work attitude, with excellent interpersonal and organizational skills
Passion for games & gaming
An avid interest in all types of art & graphic design, with an extensive knowledge of colour theory & composition
A “raise the bar” attitude

Additional Skills:

At least one published game holding the role of Lead Artist
Expertise in developing, defining, and documenting production workflow & processes
The ability to work in different styles & genres
Please note we are unable to employ anyone who does not have the legal right to live and work in the UK. Due to the Coalition Government’s interim immigration limits Crytek UK Ltd’s ability to sponsor employees under Tier 2 (General) of the Points Based System is very limited. Candidates from outside the EEA are therefore encouraged to explore immigration routes which will allow them to work in the UK without such sponsorship.

In the recruitment process all candidates are required to provide the necessary right to work information and documentation.

Apply here:- http://www.crytek.com/career/offers/overview/nottingham/art-animation/art-lead3d-content
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Technical Artist

Category: Other
Company: Crytek
Location: Kiev (Ukraine)
Start Date: immediately

Job Description

Crytek Ukraine is pleased to announce an opening for a Technical Artist. We are looking for talented, ambitious people who meet the following requirements:

Technical Artists are responsible for the correct technical implementation of art content. They should be able to solve any technological issues related to art production. In close cooperation with the Art Production and R&D Groups they should work on improving the existing pipelines and developing new tools for the Art Production Groups.

Requirements

Strong knowledge of 3DS Max and Photoshop
Experience in creating art assets for PC games using 3DS Max
Proficiency in MaxScript
At least one year of relevant experience in the game development industry
Ability to read technical documentation in English
Self-driven, responsible and detail-oriented person
Passion for computer games
Ability to adapt to new technologies
Strong passion for making AAA games
Team player

Preferred Requirements

Experience in using CryEngine
Knowledge of Perforce (or other version control packages)
Experience in other scripting and programming languages (Python, C / C++, etc.)
Experience in character / weapon asset production pipelines for computer games
Knowledge of XML based asset setup for CryEngine
Knowledge of rig and complex character skinning

Responsibilities

Working with the Art Groups and Programmers to effectively produce technically correct art content
Checking assets in terms of the technical setup for their usage in CryEngine
Creating / improving different scripts / pipelines for art asset production
Full support of the Perforce branch, including the support and integration of all branch files, branch cleanup
Troubleshooting asset-related technical issues (3DS Max, Photoshop, etc.)
Writing technical documentation using Confluence
Making recommendations on how to improve both product quality and group productivity
Providing guidance and assistance to the Art Groups where required
Coordinating with the other Studio Groups to achieve project objectives

We offer:

competitive salary level
modern and comfortable office very close to the subway
perfect working conditions
paid English courses
medical insurance
If you are interested in this vacancy, please send us your CV with a detailed description of your previous work responsibilities.

Apply here:- http://www.crytek.com/career/offers/overview/kiev/art-animation/technical-artist
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Environment artist

Category: Environment Artist
Company: Crytek
Location: Kiev (Ukraine)
Start Date: immediately

Job Description

Crytek Ukraine is announcing an opening for Environment artist. We look for talented and ambitious people who meet the following requirements:

advanced anatomy knowledge
cryengine
FTP games
modeling
textures creation
technical setup of asset ingame
ability to read and write documentation on English
self-driven
good communication and team-work skills

Responsibilities:

architecture assets creation
props assets creation
vegetation assets creation
ground textures creations
self assets QA

Knowledges&Experience:

3+ years in industry
at least 1 shipped title as an environment artist
work in team oriented environment
game development experience
3dsmax, photoshop experience
experience of working with version control software
drawing/painting skills is as “+”
Zbrush experience is as “+”

We offer:

competitive salary level;
modern and comfortable office very close to the subway;
perfect working conditions;
paid English courses;
medical insurance.

If you are interested in this vacancy, please send us your CV with a covering letter to the address: svetlana@crytek.com

Apply here:- http://www.crytek.com/career/offers/overview/kiev/art-animation/environment-artist
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Character artist

Category: Character Artist
Company: Crytek
Location: Kiev (Ukraine)
Start Date: immediately

Job Description

Crytek Ukraine is announcing an opening for Environment artist. We look for talented and ambitious people who meet the following requirements:

Modeling
Texturing
Rigging
Technical setup of asset ingame
ability to read and write documentation on English
good communication and team-work skills

Responsibilities:

creation of complete character models and character parts models
character parts and characters full production pipeline
modeling
texturing
rigging/skinning
technical setup
P4 characters files maintaining
Self asset QA

Knowledges&Experience:

3+ years in industry
character modelling experience
game development experience
experience work in team oriented environment
3dsmax, zbrush, photoshop experience
experience of working with version control software

We offer:

competitive salary level;
modern and comfortable office very close to the subway;
perfect working conditions;
paid English courses;
medical insurance.

If you are interested in this vacancy, please send us your CV with a covering letter to the address: svetlana@crytek.com

Apply here:- http://www.crytek.com/career/offers/overview/kiev/art-animation/character-artist
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Animator – CryENGINE

Category: Animator
Company: Crytek
Location: Frankfurt (Germany)
Start Date: immediately

Job Description

Responsibilities:

Work with artists, designers and programmers to improve game production pipeline.
Participate in the development of custom solutions for internal teams and external partners.
Creation of art assets to demonstrate the power of CryENGINE.
Assists production of technical demos and demonstration assets.
human and non-human animation
Experience in motion capture and cleanup phase
understanding of classic animation principles and fundamentals
Create and organize technical documentation for technical artists and animators.
Provide support and training to internal and external developers.
Show a strong passion for customer service and satisfaction.
Take initiative and be willing to expand own horizon.
Adhere to all company policies and procedures.
Safeguard company assets including source code, artwork, tools, game design information and technical know-how.
Specialize expertise for the following topics:

Requirements:

Experience using a game level editor, such as CryENGINE Sandbox
Very good knowledge of Maya and/or 3ds Max
Keep a positive team-oriented attitude.
Adopt existing company development processes.
Excellent problem-solving skills.
Excellent communication and writing skills.
Be proactive and self-motivated, work without direct supervision.
Willing to travel for conferences and off-site meetings as needed.

Apply here:- http://www.crytek.com/career/offers/overview/frankfurt/art-animation/animator-cryengine
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