Added by on 2013-08-20


Dark Storm

The Dark storm team is currently looking for quality talent in Character Modeling. You must know how to fully unwrap and texture them as well
Required Skills (Any or all)
3ds max, maya, Zbrush, Blender


Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent

To Apply
Send a resume to
Required Skills (Any or all)
3ds max, Maya, Zbrush, Blender


  • Understand Baking and Usage of Software such as Xnormal, Zbrush, Topogun and Headus Uv Layout
  • Retopology and the process involved
  • Excellent Texturing and Unwrapping Skills
  • Collaborate with art directors, designers, programmers and animators on object specifications, functions, style, limitations, etc.
  • Incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation while building objects

Required Skills

  • Strong sense of surface development, proportion, and mechanical functionality
  • Strong artistic sense balanced with good technical knowledge
  • Sketching, drawing, painting and design skills desirable
  • Thorough knowledge of 3D Max or Maya, Photoshop, Zbrush, Mudbox and other 2d/3d applications
  • Experience creating high-poly models for normal ripping purposes
  • Good communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

Further Requirements.