Added by on 2014-03-07

Darkside Game Studios Recruiting Senior 3D Character Artist, Senior 3D Environment Artist & UI Designer/Multi-platform

Darkside Game Studios, Darkside Game Studios hiring, Darkside Game Studios jobs, Animation, 3d, Darkside Game Studios Studios, Darkside Games Studios

Senior 3D Character Artist

Industry: Games
Category: Modeling
Type: Full-time

Darkside Games Studios is looking for an exceptionally skilled Senior 3D character artist for a team developing a next-generation title. The ideal candidate has extensive experience designing, modeling, and texturing a diverse visual range of characters and creatures. A solid grasp of character design, anatomical form, structure, color, and light for the creation of both 2D and 3D art assets is essential. The 3D character artist must have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing), and be well-versed in related tools — Maya, Mudbox, Photoshop, etc.

Responsibilities

– This digital sculptor will be responsible for making million poly models game ready, and support highest-res characters for renderings- This individual will create clean, deformable and efficient models, extract normal maps from high-res versions and sculpt morph targets for use within a Maya or Max/ZBrush pipeline
– Should be able to set the bar quality-wise so that other artist can follow his lead- Has great understanding of time and knows how to prioritize
– Understands well the limitations and specifics of assigned project- Can teach others what they know
– Must be able to communicate with the Art Director and accept criticism
Requirements
– 4 years’ experience in game development modeling and texturing characters using Maya and Photoshop (or equivalent 3D and 2D programs)
– Experience with Mudbox, ZBrush, (or equivalent modeling program) and the process of converting high-poly sculpted characters into lower-poly game models
– An exceptional understanding of human and creature anatomy and a keen eye toward form, shape, structure, and silhouette in regard to modeling and character design
– Superior eye for light, shade, color, and detail in creating texture maps of different material types
– Self-motivation, good communication skills, and a great team-player attitude
– Skill in one or more of the related creation tasks — illustration, modeling, texturing, animation, or concept drawing

Desired Skills:

– Have shipped AAA PC or console titles as a 3D character artist- Experience with the creation of next-gen shaders and materials
– Strong foundation in the traditional arts, including but not limited to figure drawing and illustration

Please submit cover letter, resume and reels (online preferred) with samples of your professional work along with a breakdown of your specific contributions to jobs@darksidegames.com – please list “Senior 3D Character Artist” in the subject line.
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Senior 3D Environment Artist

Industry: Games
Category: Environment Artist
Type: Full-time

Darkside Games Studios is looking for an individual to serve as senior 3D environment artist. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The senior 3D environment artist must have experience establishing production pipelines, communicating direction and have a skill in another art task as well (illustration or concept drawing) and be well-versed in related tools – Maya/Max, Photoshop, etc. The ideal candidate is able to foster a creative and energetic environment for a group of peers who are passionate about making great games. He or she would help members of the environment team to row artistically, and would help maintain a high level of visual and technical quality for all environment assets.

Key responsibilities include:

– Should be able to set the bar quality-wise so that other artists can follow his or her lead
– Has a great understanding of time and knows how to prioritize
– Understands well the limitations and specifics of assigned project
– Can teach others what they know
– Must be able to communicate with the Art Director and accept criticism
– Being able to create an environment asset and take it from initial concept to completion

Requirements:

– A minimum of 4 years’ experience in game development modeling and texturing environments using Maya and Photoshop (or equivalent 3D and 2D programs)
– Experience in Unreal
– Experience working with a lead artist or art director in developing a unique and cohesive modeling and texturing style for environments
– Proven problem-solving / prototyping ability
– Superior eye for light, shade, color, and detail in creating texture maps
– An exceptional understanding of form, shape, structure, and silhouette in regards to modeling
– Self-motivation, good communications skills, and a great team-player attitude
– A passion for video games
-Skill in one or more of the related creation tasks: illustration or concept drawing
– Able to work creatively as part of a large or small group
– Proven ability to mentor effectively

Desired Skills:

– Have shipped at least one AAA PC or console title in a similar position
– Strong foundation in the traditional arts including, but not limited to environmental illustration

Please submit cover letter, resume and reels (online preferred) with samples of your professional work along with breakdown of your specific contributions to jobs@darksidegames.com – please list “Senior 3D Environment Artist” in the subject line.
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UI Designer/Multi-platform

Industry: Games
Category: Graphic Design
Type: Full-time

Darkside Game Studios in Coral Springs, Florida is seeking an experienced User Interface Designer to design and implement exciting interfaces for games that users can intuitively navigate. Candidate should show a strong understanding of interface design, flow and usability with a strong knowledge of design conventions across multiple platforms. Candidates should be able to work both independently and within a team environment on multiple projects. Candidate should submit a portfolio, examples or links of their best UI works. Experience working on a variety of gaming platforms is recommended. (Android, IOS, Console, PC, Web).

RESPONSIBILITIES

· Conceptualizes 2D/3D data-set UI
· Creates 2D/3D assets
· Ability to create 2d icons, UI, HUD, Visual FX. 3d asset creation is a plus.
· Competently assists in design of UI flow and function
· Integrates assets into game
· Apply and maintain a consistent art style throughout the entire project interface.
· Works with Tech. Programmers and Game Designers to conceptualize and prototype interface functionality, look and feel.
· Create conceptual wireframes, user flow diagrams, and high-fidelity prototypes to solidify design direction and plans.
· Identify priorities and gaps in current designs, and contribute/iterate creative solutions.
· Maintain familiarity with the game’s user interface design—both the live product and upcoming expansions.
· Provide artwork to support team-wide project communication and vision.
· Communicate designs in a technical manner for programmer implementation

Experience/Skills:

· 2-4 years of industry experience
· Proficiency with Flash, Photoshop ,Illustrator; Working knowledge in Maya/MAX and/or other 3D software package is a plus.
· Thorough understanding of digital/traditional and Graphic art techniques
· Thorough understanding of UI flow and function design
· Good verbal and written communication skills and ability to interact effectively
· Ability to multi-task and to adapt easily to change

Please submit cover letter, resume and reels (online preferred) with samples of your professional work along with a breakdown of your specific contributions to jobs@darksidegames.com – please list “UI Designer” in the subject line.
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Darkside Game Studios Recruiting Senior 3D Character Artist, Senior 3D Environment Artist & UI Designer/Multi-platform, Darkside Game Studios, Darkside Game Studios hiring, Darkside Game Studios jobs, Animation, 3d, Darkside Game Studios Studios, Darkside Games Studios