Added by on 2016-07-27

DHX Media Recruiting Feature Scene Prep Artist, Game Artist & Modelling Supervisor

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Feature Scene Prep Artist (Harmony) 2D

About the Position

DHX Studios – Vancouver is hiring Scene Prep Artists for a new animated feature film – an epic, character-driven fantasy that will be animated in Toon Boom! It has comedy, action, and a huge existing fan base. As a Scene Prep Artist, you will be responsible for the first step in organizing scenes and including all assets necessary for each scene to move forward into production.

Responsibilities

Set up Harmony scene templates, and adjust the necessary settings to identify each individual scene by number, length, render settings and other identifying qualities
Import assets to the scene such as characters, BG layers and props
Confirm that all elements required in the scene are present and accounted for
Make any necessary adjustments to scene elements to prepare them for key animation
Organize and maintain the structure of the scene network
Work collaboratively with a team to ensure all production requirements are met
Take notes and keep track of progress and status to report to the production teams

Qualifications

Degree/Diploma from a recognized animation school
Experience in Toon Boom Harmony and Photoshop is a must
Experience in Maya is a bonus
Must be detail oriented, with a high level of focus
Strong sense of composition and design sensibilities
Understanding of 2D animation processes
Ability to organize and manage time effectively to meet deadlines
Ability to communicate in a professional and positive manner
Strong interpersonal skills and the desire to work as part of a team
Killer instincts and a great sense of humor!

THANK YOU to all those who express interest in being a part of the DHX Studios team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://jobs.jobvite.com/dhx-media/job/ogRQ2fwJ
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Game Artist

About the Position

DHX Studios – Vancouver is looking for a Game Artist to join our indie-minded interactive team! The Game Artist is an integral part of the web and mobile game development teams, helping to create fun and casual games for children and teens based on our television cartoon properties. They are skilled in the fundamentals of 3D modeling, animation, design, layout, colour theory, and storyboarding. If you love working in a small, energetic team brimming with creative and wacky ideas then we would love to see your application!

Responsibilities

Create 2D and 3D art assets and animations for web and iOS/Android games
Create models, character animations, prop designs and environments to be used within the games
Execute changes on designs based on feedback from Art Director
Maintain the show style with designs and keep designs working within the game specifications
Strive to learn new skills and take on new challenges

Qualifications

Degree/Diploma from a recognized Classical Animation or 3D Animation & Visual Effects program
Experience with Unity
Experience with 3D software like Maya, Softimage or 3D Studio Max
Experienced with Adobe Photoshop and/or Adobe Illustrator
Must have strong 2D/3D art design experience
Good understanding of technical specifications on game artwork
Must possess excellent communication, interpersonal, and multi-tasking skills
Ability to communicate creative and technical thoughts and ideas
Have experience interfacing with other artists and developers
A team player that can work in a dynamic, deadline oriented environment
A love of children’s entertainment and games
THANK YOU to all those who express interest in being a part of the DHX Studios team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://jobs.jobvite.com/dhx-media/job/orOz3fwB
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Modelling Supervisor 3D

About the Position

DHX Studios – Vancouver is seeking an experienced Modelling Supervisor to join our 3D team! As a Modelling Supervisor, you will be responsible for establishing workflows, managing the modelling team, and training artists. In addition, you will collaborate with other Supervisors and Directors to ensure that modeling assets are passed across departments with efficiency, while meeting the creative and scheduling requirements of the production.

Responsibilities

Lead and oversee the daily activities of the modelling department
Train and mentor the modelling team on an ongoing basis both technically and creatively
Provide detailed direction to the modelling team and contribute to their growth and development by understanding their needs, interests, strengths and weaknesses
Establish efficient modelling techniques, topology, naming and other conventions to optimize asset creation process
Assist in guiding artists’ overall professional development by providing constructive criticism, wisdom, guidance, and feedback
Set goals for others that can be achieved using available resources within projected timelines
Prioritize modelling tasks and make sure the production schedule is met
Create and update documentation for workflows and guidelines
Foster and enable communication and collaboration across departments
Collaborate with the pipeline team, designers, rigging and surfacing artists to achieve both creative and technical goals within scheduled time frames
Work closely with the rigging team to establish the best topology and conventions for both modeling and rigging needs
Work closely with the Pipeline Supervisor to establish and develop modeling tools and process before, and during production
Anticipate, communicate, and troubleshoot any creative or technical issues with assistance from key stakeholders
Assist the HR and Talent Acquisition departments in the development of job descriptions, sourcing of candidates as well as the candidate selection process

Qualifications

4+ years of experience in animation for film or television
High proficiency in Maya is a must
Experience with Zbrush, Modo or similar sculpting programs is required
Experience in creation of all asset types including characters, environments, vehicles and props is required
Excellent understanding of the fundamentals of organic and hard body modeling
Excellent understanding of topology, for both organic and non-organic models
Experience with character blend shape creation is a must
Strong leadership, management, and organizational skills
Excellent team player with strong interpersonal skills
Ability to identify strengths and weakness of modeling team
Ability to remain flexible and adaptable to meet the changing needs of production
Ability to set priorities for yourself and others, as well as manage the progress of work
Proactive work ethic, capable problem solver with the ability to implement solutions
Ability to multitask, prioritize and manage time efficiently
Ability to think creatively to resolve technical challenges
Ability to communicate in a professional and positive manner
Ability to adapt to multiple show styles
Must be open to direction and able to embrace change

THANK YOU to all those who express interest in being a part of the DHX Studios team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://jobs.jobvite.com/dhx-media/job/oAan3fwU
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