Added by on 2015-07-03

Front End Technical Director – Digital Domain Vancouver

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Front End Technical Director

Purpose of the job:

The Front-End Technical Director is responsible for maintaining, troubleshooting, and improving the overall efficiency of the show-based Front-End pipeline. The Front-End departments include Ingestion, Integration, Roto/Paint, Modeling, Texturing, and Environments. They design, implement, and manage tools that assist the digital artists with their daily use of both third party and in-house software and systems.
Front-End TDs work with peers and supervisors to craft novel tools, techniques, and procedures to aid the execution of the current project and advance the capabilities of the facility. The role requires strong technical and communication skills, as well as a firm understanding of software design, graphics, and production workflow.

Essential Functions/Responsibilities:

Ability to work with artists in all Front-End departments and other TDs to help design and create tools to be integrated into Digital Domain’s existing pipeline. These tools will be created using a combination of custom and commercial Python and C++ APIs.
Work with Front-End Leads to augment the team’s workflows and toolsets to achieve specific goals of the project
Work directly with artists to troubleshoot and fix problems
Craft and update documentation for tools, techniques, and workflows generated


Education and/or Experience Required:
3+ years experience as a Technical Director
Degree in Computer Science, Engineering, Mathematics or a related field and/or a combination of education and experience that would be equivalent to that level of professionalism, problem solving, and analytical skills.

Skills, Abilities, Special Licenses or Certificate:

Thorough understanding of a 3D and 2.5D (projection) pipeline
Preferably technical knowledge of lenses and camera bodies (filmback, distortion, etc.)
Proficiency in Maya required
Proficiency in one or more professional graphics package C++/Python APIs, including the Maya SDK, Houdini HDK, and/or Nuke SDK preferred
Practical knowledge of Python (including the Maya Python API) strongly desired
Knowledge of PyQt a plus
Working experience with one or more professional graphics packages, including V-Ray, Houdini, and/or Nuke a plus
Familiarity with other applicable domain specific programming language(s) (including Mel, Hscript, RSL, MetaSL, etc.) a plus

To apply for this position please select Vancouver from the drop down location menu and submit an application at
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