Added by on 2015-07-03

Hard Surface Modeler – Digital Domain Vancouver

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Location: Vancouver
Reports To: Modeling Lead
Status: Non-Exempt
Classification: Project Based


The Hard surface Modeler will produce photorealistic models from scratch and see them through the modeling pipeline from start to finish.

Principal Duties and Responsibilities:

• Create photorealistic models from scratch
• Interpret 2D artwork into 3D models that meet all technical and aesthetic standards for the project
• Complete tasks within production deadlines while being largely self-directed
• Be able to provide guidance and mentorship to other modelers
• Work closely with the texture artists to ensure all models work smoothly within the texture pipeline as well as the modeling pipeline
• Work closely with the riggers in the case of character models to ensure models work smoothly within the rigging pipeline as well as the modeling pipeline.

Education, Experience and Skills Required:

• 3+ years of experience creating photorealistic models for feature films in Maya
• Experience with Hard Surface character, vehicles, props and/or environments modeling
• Experience working from 2D reference required
• Experience working from cyberscan and motion capture data a plus
• Zbrush and Mudbox experience is preferred
• Cyslice experience is a plus
• Photorealistic texture painting and lighting experience is a plus
• Must have excellent communication and organizational skills

To apply for this position submit an application at Please select Vancouver from the location drop down menu
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