Location: Vancouver, BC
Our Lead Lighting Artists are responsible for the lighting design and rendering techniques used throughout the project. Managing the team of lighting artists to ensure the delivery of their work on time as well as provide the necessary creative support based on the CG Supervisor’s feedback. Lastly, maintaining and improving the lighting pipeline closely with the CG Supervisor is key.
Principal Duties and Responsibilities:
· Determine the specific passes needed for each sequence closely with the Comp Supervisor
· Provide additional shader revisions to continuously improve the look and address feedback from CG Supervisors
· Design and implement lighting master rigs used throughout sequences suitable for delivering the required passes and the correct look
· Review render reports and assess rendering progress, average times and consistent errors
· Ensure that all elements provided to lighting artists comply with the requirements established by Look Development Artists
· Create photorealistic CG lighting that meets all technical and aesthetic standards for the project.
· Complete tasks within production deadlines while being largely self-directed.
· Be able to troubleshoot common rendering and lighting technical issues, including ray tracing render optimization.
Education, Experience and Skills Required:
· A wide range of experience and skills that can be used to resolve complex issues in creative and effective ways.
· 3 years experience creating photorealistic lighting for live-action feature films in Houdini, Maya and Renderman, Mental Ray or Vray.
· Experience with Katana and/or Arnold a plus.
· Extensive experience in a wide range of CG Lighting techniques and technical methods.
· Experience with HDRs and image based lighting.
· Ability to troubleshoot and debug common rendering issues.
· Python or C++ experience in production is ideal.
· Must have excellent communication and organizational skills.
To apply for this position please submit an application at careers.digitaldomain.com/
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