Added by on 2017-01-13

Digital Domain Recruiting Environments Developer/TD, FX Artist, Integration Artist & Cloth/Hair Artist

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Environments Developer/TD

Description

Purpose of the job:

The Environments Technical Director is responsible for improving the overall efficiency of the show based Environments pipeline. They design, implement, and manage tools that assist the digital artists with their daily use of both third party and in-house software and systems. Environments TDs work with peers and supervisors to craft novel tools, techniques, and procedures to aid the execution of the current project and advance the capabilities of the facility. The role requires strong technical and communication skills, as well as a firm understanding of software design, graphics, and production work flow.

Essential Functions/Responsibilities:

Ability to with Environments and Matte Painting artist and other TDs to help design and create tools to be integrated into Digital Domain’s existing pipeline. These tools will be created using a combination of custom and commercial Python and C++ APIs
Work with Environment Lead to augment the team’s work flows and tool sets to achieve specific goals of the project
Work directly with artists to troubleshoot and fix problems
Craft and update documentation for tools, techniques and work flows generated

Education and/or Experience Required:

3+ years experience as a Technical Director
Degree in Computer Science, Engineering, Mathematics or equivalent work experience ideal
Thorough understanding of a 3D and 2.5D (projection) pipeline
Preferably technical knowledge of lenses and camera bodies (filmback, distortion etc)
Working experience with Maya required
Working experience with one or more professional graphics packages, including V-ray, Houdini, and/or Nuke a plus
Practical knowledge of Python strongly desired, knowledge of PyQt a plus
Proficiency in one or more professional graphics package C++/Python APIs, including the Maya SDK, HDK and Nuke SDK preferred
Proficiency in applicable domain specific programming language(s) including Mel, Hscript, RSL, MetaSL.

Working Conditions and Environment/Physical Demands:

Office working environment
Hours for this position are based on normal working hours but will require extra hours pending production needs
Walking/bending/sitting

Apply here:- http://careers.digitaldomain.com/application.php?job_id=16_6_0860
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FX Artist

Description

Purpose of the job:

The FX Artist works closely with the FX lead and FX TDs to create high quality effects including rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics.

Essential Functions/Responsibilities:

Design and animate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc) that meet all technical and aesthetic standards for the project
Work within the show structure and production deadlines to complete all tasks
Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline
Produce look tests based on provided reference materials
Take direction from FX Leads and FX TDs as well as provide guidance and mentorship to other FX Artists

Qualifications:

Education, Experience, and Skills Required:

3+ years experience as an FX Artist creating photo-real effects elements for feature films and commercials
Degree in Animation, Arts, Fine Arts or equivalent production experience
Degree in Computer Science, Engineering or Mathematics a plus
Expert knowledge of any/all of the following: rigid body and particle dynamics, volume modeling and rendering, procedural geometry generation and fluid dynamics
Strong understanding of physical dynamics and natural phenomena
Production experience working in Houdini and/or Maya is required
Experience with one or more other professional software packages such as 3D Studio Max or Real Flow is a plus
Requires strong technical and communication skills within a show structure
Firm understanding of effects production pipelines
Python scripting is a plus

Working Conditions and Environment/Physical Demands:

Office working environment
Hours for this position are based on normal working hours but will require extra hours pending production needs
Walking/bending/sitting

Apply here:- http://careers.digitaldomain.com/application.php?job_id=17_2_0936
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Integration Artist

Description

Purpose of the job:

The Integration Artist tracks and sets up shots and sequences in Digital Domain’s proprietary software, Track and sees them through the integration pipeline from start to finish.

Essential Functions/Responsibilities:

Sets up and tracks shots and sequences while meeting all technical and aesthetic standards for the project
Complete tasks within production deadlines
Work closely with the other departments to ensure shots are running smoothly throughout the project’s pipeline
Qualifications:

Education and/or Experience Required:

2+ years of experience setting up and tracking photorealistic shots for high-end features, commercials, and television (“Lead” experience a bonus)
Experience integrating work into Maya, Houdini and Nuke
Experience working from on-set integration data
Some basic modeling experience is preferred
Animation Rig-based character match-moving experience is a plus
PFTrack experience is a plus

Skills, Abilities, Special Licenses or Certificate:

Strong mathematical skills are a plus
Must have excellent communication and organizational skills

Working Conditions and Environment/Physical Demands:

Office working environment.
Hours for this position are based on normal working hours but will require extra hours pending production needs.
Walking/bending/sitting.
The above statements are intended to describe the general nature and level of the work being performed by people assigned to this work. This is not an exhaustive list of all duties and responsibilities associated with it. Digital Domain 3.0, Inc management reserves the right to amend and change responsibilities to meet business and organizational needs.

Apply here:- http://careers.digitaldomain.com/application.php?job_id=16_6_0880
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Cloth/Hair Artist

Description

Purpose of the job:

The Cloth/Hair Artist partners with peers and show Leads to rig and simulate digital wardrobes, hair styles and fur.

Essential Functions/Responsibilities:

Will simulate clothing and/or groom hairstyles based on reference and artistic direction
Run simulations for shot production
Collaborates on the creation of tools and methodologies for a show based cloth and hair pipeline
Provide troubleshooting and problem solving support

Education and/or Experience Required:

Ability to work as a team player in a high pressure, deadline driven environment
3+ years of production experience as an Artist, ideally with a focus on simulation
Bachelor’s degree in Computer Science, or related field, or comparable work experience

Skills, Abilities, Special Licenses or Certificate:

Expertise in Maya
Proficiency in Python and Mel ideal
Strong communication skills
Strong problem solving skills

Working Conditions and Environment/Physical Demands:

Office working environment.
Hours for this position are based on normal working hours but will require extra hours pending production needs.
Walking/bending/sitting.

The above statements are intended to describe the general nature and level of the work being performed by people assigned to this work. This is not an exhaustive list of all duties and responsibilities associated with it. Digital Domain 3.0, Inc management reserves the right to amend and change responsibilities to meet business and organizational needs.

Apply here:- http://careers.digitaldomain.com/application.php?job_id=17_2_0931
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