Added by on 2013-12-04

Disney 2014 Technical Summer Intern: Efficient and Controllable Fur Rendering

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Walt Disney Animation Studios

2014 Technical Summer Intern: Efficient and Controllable Fur Rendering

Walt Disney Animation Studios is seeking a graduate student with interest in fur rendering to join its project-based Summer Intern Program. The intern will work with the software group responsible for developing and supporting tools and workflows for fur rendering.

This internship offers the chance to develop photo-realistic fur shading techniques and to adapt the results for production use. The goal is to render fur more efficiently while allowing for a wide variety of fur styles and volumetric appearance. The internship will also involve adapting such techniques to work well with large amount of data and high image quality requirements needed for making films.

This internship will be held at our Burbank, CA studio for a duration of 12 weeks beginning in the summer of 2013. Start dates can be flexible to accommodate academic schedules.

Responsibilities
Explore previous work on hair/fur rendering, e.g. Marschner hair BSDF, Zinke Dual Scattering, various multiple scattering approximations.
Collaborate with production artists to determine aesthetic goals.
Propose (potentially novel) solutions that can fit into a path-traced global illumination renderer.
Prototype and optimize solutions.
Document (and potentially publish) results.

Requirements
● Experience in global illumination rendering
● Strong communications skills
● Strong C++ skills
● Self motivated

Preferred Qualifications
● Masters or PhD student in computer graphics
● Experience in hair/fur shading and appearance modeling
● C++11 experience
● Multi-threading, SIMD, other optimization experience

Apply here:- https://careers.disneyanimation.com/job_groups/job_description?id=357
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