Added by on 2015-11-14

FX Artist (Dynamics/Particles)

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(This position is for a consultancy engagement to start immediately with estimated duration of 6 months.)

The FX Artist will work closely with FX Supervisor, VFX Supervisor, and FX team to establish project FX requirements, develop FX assets, maximize FX rendering techniques, and set up the composite of FX elements to accomplish the vision of the Director for several unique and high-profile 3D animated stereoscopic projects.

Responsibilities include:

1. Develop particle, rigid body, fluid and volumetric effects
2. Debug FX technical issues
3. Develop shaders and/or rendering methodologies for compositing
4. Work within a mixed software environment
5. Work within established pipelines and data structures

Qualifications:

1. 5yrs professional production experience preferred
2. Strong foundation in using MAYA and/or HOUDINI for fx animation
3. Experience with shader development and render AOVs
4. Experience with NUKE compositing a plus
5. Stereoscopic film production experience a plus
6. Experience using KRAKATOA, FUME-FX a plus
7. Programming experience in MEL and/or PYTHON a plus
8. Experience with SHOTGUN or other studio management software a plus

Submit your application online at: robert.salmeron@falconstreehouse.com
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