Added by on 2017-01-18

3D Artist – Unreal Engine 4

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Fish Blowing Bubbles is looking for an Unreal Game Engine 3D Artist.

You will be expertly modeling, texturing and shading key assets for real-time visualization and help troubleshoot developer issues. If you are skilled with Unreal Engine with a strong QA background and an interest in feature film production, please consider applying.

Your Tasks

· Development of engine assets
· Transfer assets from Maya to Unreal4 and vice versa
· Modeling, texturing / material blueprints, lighting and animation
· Programming of C++ plugins
· Work closely with the Art Department -Supervisor and -Team to implement assets
· Consideration of VR requirements and cameras
· Performance optimization

Your Profile

· 3+ years experience in the game industry
· Proficient experience in asset development with Unreal Engine 4
· Knowledge of scripting C++, Python, Unreal Blueprint
· Knowledge of shader development in Unreal
· Experience with virtual reality development and optimization
· Understanding of 3D software packages; Maya
· Understanding of modeling techniques for game assets
· Understanding of texture mapping
· Self-motivated problem solver, ability to work well independently
· Team player

Preferred Qualifications

· Bachelor’s Degree in Art and/or Programming in related field

How to Apply

To apply for this position please send your information to jobs@fishblowing.com with “Unreal Engine 4” and your name in the subject line.
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