Added by on 2015-01-01

Framestore Recruiting Rigging TDs, Lighting TDs, Modellers, Environment TDs, VFX Line Producer/Production Manager, Pipeline Technical Director, Senior Nuke Artist & Compositing Supervisor

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Rigging TDs

Job Description

Rigging Technical Directors are responsible for designing, creating and maintaining highly accurate and efficient rigs for high end visual effects films. Riggers work closely with Modelers and Animators to develop and refine rigs that meet the specific requirements of a VFX pipeline.

Responsibilities:

Create fully scripted rigs and refine them according to animation and lighting needs
Prototype, implement and refine puppet (skeleton), cloth (deformer based) or mechanical rigs
Troubleshoot and fix rig issues, collect artistic feedback and fine tune rig behaviour
Become a proficient user and contributor of the extensive rigging tool-set
Create simple tools to help animation workflow and rig interaction
Work within the pipeline and rigging standards
Meet delivery deadlines under production constraints

Essential Skills:

Maya rigging (full body/facial)
A passion for creating believable CG characters and the requisite attention to detail
Advanced Python or Mel, GUI scripting and the ability to follow strict coding standards
Experience with full scripted modular/functional rigging
Analytical and artistic skills, creativity and visual problem solving
Team work, communication and time management skills
The ability to write technical documentation and present your work (wiki, screen cap etc.)
Basic knowledge of anatomy for bipeds and quadrupeds, skeletons and muscles
A good understanding of constraints and deformers, how they work and their limitations

Desirable Skills:

Facial anatomy, realistic eye and mouth rigs, Facs breakdown
Life drawing or organic modeling especially human anatomy
Basic knowledge of dynamics (Maya Hair, Comet, nCloth, nParticle etc.)
Strong maths background, especially matrix maths and geometry algorithms
C or C++ programming Maya plugins
Experience with body motion capture: rig hookups, offset rigs, re-targeting etc.

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=127
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Lighting TDs

Montréal – Film

Description

Lighting Technical Directors are responsible for the final 3D scene assembly, lighting and rendering of elements required to complete visual effects shots for high-end photo-realistic VFX films.

Responsibilities:

CG scene assembly including the correct assets from applicable departments
Lighting shots as briefed by the Visual Effects/CG Supervisor or Sequence Lead
Working closely with CG Supervisors to determine the best approach to solving CG challenges and developing the final look
Developing shots in collaboration with the shot Compositor
Rendering non-lighting passes as required by the shot Compositor
Creating lighting set ups and/or working with current set ups
Creating efficient rendering set ups in order to optimise render farm usage
Scrutinising the colours and directions of all light sources in the real-world scene and replicating them in CG
Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
Ongoing communication with Production and leads regarding schedules and deadlines
Other duties as required including wrangling assets or elements of a shot from another department to ensure shots are completed to schedule

Essential Skills:

Previous experience with shot look development
A good understanding of colour-space
A strong knowledge of lighting techniques
A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered
Good knowledge of other disciplines within VFX including simulation, Modeling and UV mapping, Texturing and Camera Tracking
Excellent organisation, communication and interpersonal skills
Creative problem solving and attention to detail
Able to work well under pressure and meet deadlines while maintaining high quality results
Able to work successfully as part of a team as well as independently
Reliable, with good time keeping and the ability to meet deadlines
Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also have the creativity and problem solving skills to work around issues
A thorough knowledge of Maya
Extensive knowledge of either Renderman, Arnold or similar production renderer
Basic knowledge of physically plausible shading techniques
Basic knowledge of Python and/or Mel scripting
A strong understanding of Linux/Unix based operating systems

Desirable Skills:

Experience with digital paint software such as Photoshop and/or Mari
Experience working with effects elements and volume rendering
Knowledge and experience in other render packages
Knowledge and experience in Compositing and Nuke
Experience and knowledge in Modeling and Texturing

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=205
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Modellers

London – Film

Description

Modellers are responsible for the production of highly accurate and efficient CG models for use in high-end visual effects films. Modellers will work from reference which may include photographs, scan data, blueprints and/or concept designs. Modellers work closely with Texture Artists in order to produce models and UVs that meet the specific requirements of a VFX pipeline.

Responsibilities:

Creating models as briefed and/or in line with reference materials
Understanding and following outlined naming conventions
Presenting models for progress review to Leads, Supervisors and clients
Ensuring consistency of UV mapping
Communicating with other departments and production in order to ensure that the model meets relevant requirements
Making changes or updates to models as required
Ongoing communication with Production and Leads regarding schedules and deadlines
Staying on schedule and meeting set deadlines while maintaining the highest levels of quality

Essential Skills:

A good working knowledge of Maya
Creative, resourceful and with strong spatial awareness
Very strong polygonal subdivision modelling skills
Efficient with layout of UVs and awareness of texture requirements
Able to interpret and follow reference material to create clean, highly detailed and accurate models
Strong interpersonal and communication skills
Able to organise own workflow in a meticulous manner
Able to work well within a team

Desirable Skills:

Creative conceptual sculpting
Knowledge of anatomy
Experience with Mudbox and/or zBrush

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=120
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Environment TDs

Montréal – Film

Description

Environment Technical Directors are responsible for creating photo-real digital environments for high end visual effects shots.

Responsibilities:

Creating photo-realistic digital matte paintings, textures and models or collaborating with specialists in those disciplines as required
Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering
Troubleshooting technical issues with the CG scene and optimising the renders to work within the resources available
Working with a shot Compositor to assemble renders and projections in a compositing application
Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
Lighting and scene assembly for other shots or assets as required, including characters and animation
Identifying the best approach for matching the quality of the plate photography
Communicating with production on a regular basis in regards to schedules and deadlines
Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

Essential Skills:

Previous experience working in a film VFX pipeline
Strong knowledge of Photoshop, Nuke and Maya
Modeling, UV layout and texturing skills
Artistic skills in digital matte painting
Previous experience with 2.5 D workflow
A strong understanding of the entire VFX process
Good communication and organisational skills
Creative problem solving abilities
Excellent attention to detail
Able to take direction well and work as part of a team
Able to work well under pressure and meet deadlines while maintaining high quality results

Desirable Skills:

Experience with a wide range of specialist software used to create digital environments
Experience with volumetric rendering for clouds and atmosphere
A traditional arts background with an emphasis on photo-realism and environments
Previous experience working on a computer with the Linux operating system
An understanding of cutting edge technology in the field such as stereo photogrammetry and photo based 3D reconstruction

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=147
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VFX Line Producer/Production Manager

London – Film

Description

The visual effects Line Producer is central to VFX project management. They liaise with all aspects of production and post-production: Director, Editor, external VFX Supervisor and Producer, internal Producers and Supervisors as well as artists. Working closely with and on behalf of the internal VFX Producer they help strategise and implement tasks and targets crucial to the delivery of the project on time and on budget.

Responsibilities:

Work with the Producer, Leads and Supervisors to create, implement and run the schedule, track and manage the workflow through the departments and meet internal and external deadlines
Oversee Coordinators and ensure the good organisation of dailies, rounds and meetings and the taking of notes and follow up of information
Ensure the production database is kept updated daily with notes and critical information
Communicate information quickly and succinctly to crew and other departments in person and not simply via e-mail
Communicate changes to client sessions, dailies or meetings either directly or through the Coordinators
Keep communication flowing from the Supervisor to the Leads, crew or other departments
Anticipate and communicate issues to the Producer and Supervisor in order to resolve problems quickly
Maintain an accurate summary of the project’s progress based on the previous day’s artists work
Take responsibility for knowing the details of the schedule and advising the Coordinators accordingly
Oversee the execution of client deliveries for all temps and finals
Manage edits alongside the Editorial department
Manage resources and communicate coherently with other support departments
Help to maintain a positive, upbeat and professional production office
Be pro-active and solution-orientated
Other ad hoc duties as may reasonably be required

Essential Skills:

Previous experience at Senior VFX Coordinator or Line Producer level
Highly organised with first-class time/project management skills
Excellent written and verbal communication skills
The proven ability to prioritise conflicting tasks
The ability to remain calm and confident in a fast-paced environment
The ability to work within a team towards a common goal
An in-depth understanding of live-action and CG based VFX workflows
An in-depth understanding of common file formats and resolutions
Knowledge of production database tools e.g. Shotgun
A good knowledge of MS Office packages
Previous scheduling experience
Basic Linux skills
Basic Avid/editorial knowledge
Lateral thinking skills

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=224
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Pipeline Technical Director

London – Integrated Advertising

Description

The Pipeline Technical Director will work with the Pipeline team to provide pipeline and data management support for Framestore’s Commercials division

Responsibilities:

Develop, document, and maintain tools for our visual effects pipeline
Train and support artists in using pipeline tools
Work with a globally-managed pipeline development team
Work in a diverse international visual effects studio environment
Assist with monitoring of disk space and rendering resource usage
Conduct ongoing research and recommend workflows that will improve efficiency

Essential Skills:

Strong written and verbal communication skills
Ability to work to both long and short deadlines
Ability to prioritize production tasks in a frequently-changing environment
Detail oriented with a strong ability to multitask
Good understanding of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
General understanding of networking and performance issues that arise with automated tools
Programming experience in Python
Experience developing software for a 3D application such as Maya or Houdini
Experience developing for other applications such as Nuke
Experience on UNIX/Linux and Windows operating systems

Desirable Skills:

Experience with Git or another DVCS
Experience with Shotgun or another production database
Experience with the Qt application framework
Experience with C, C++, MEL, Bourne and C shell
Visual effects production experience
Degree in Computer Science, or equivalent experience

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=293
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Senior Nuke Artist

New York – Integrated Advertising

Description

Framestore are looking for a Senior Nuke Compositor to join the compositing team working on complex VFX projects in the integrated advertising division. This is a staff based role in our New York office.

Responsibilities:

Taking briefs from Lead Compositors and VFX Supervisors to execute assigned shots
Integrating 2D, 3D and live action elements to a high standard
Working with clients in order to create their vision
Meeting schedules and project deadlines
Ongoing communication with Production and Leads regarding schedules and deadlines
Taking responsibility for own workload, time management and notes/feedback actions required by Supervisors
Leading and mentoring junior team members
Balancing the creative and technical aspects of each shot
Able to provide preliminary and final color correction for the spots
Support producers in bidding projects and helping creative directors pitch and win the 2D aspects of projects

​Essential Skills

An excellent working knowledge of and at least 5 years production experience with Nuke in commercials and film projects
Experience in mentoring junior team members
A pro-active and collaborative work ethic
A strong eye for detail, composition, color and lighting
The ability to multitask, prioritize and problem solve in a quick turnaround commercials environment
An understanding of color space principles
Photoshop and Linux experience

Desirable Skills

Knowledge of practical lighting for photography
A working knowledge of the overall VFX pipeline
Programming and coding experience and knowledge
Experience with Hiero, Shot gun, After effects, Final Cut, Flame is desirable

Apply here:https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=439
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Compositing Supervisor

Montréal – Film

Description

The Compositing Supervisor plays a key role in driving the overall direction of the 2D department as well as building up a world class compositing team. He/she will be responsible for the management of the compositing team, the quality of the compositing work and an overview and development of the 2D pipeline across film, TV and digital projects. Working closely with the Visual Effects Supervisor, CG Supervisor and Producer the Compositing Supervisor communicates and delegates the compositing needs of the project(s) to the compositing team as well as represents the voice of the compositing crew with respect to workload and pipeline environment. The Compositing Supervisor leads by example and maintains a hands on compositing role, but also takes on project specific duties including monitoring shot and overall project progress. The overall aim for the Compositing Supervisor is to build and lead a team that is motivated and enthusiastic, where there are opportunities for each Compositor to learn and grow and that produces great work.

Responsibilities:

Recruit, train and mentor a team of Compositors
Brief/mentor junior/mid/senior level talent and cast shots appropriately
Take responsibility for the quality of the work of the team as a whole
Composite shots and sequences to a finished standard
Work proactively and collaboratively with all other VFX and support departments
Work closely with production to bid and schedule work
Attend client reviews and lead daily reviews with the Compositing team
On set VFX supervision for (but not limited to) 2D based projects
Balance the creative and technical aspects of each shot/sequence
Solve any difficult technical and artistic compositing challenges
Colour pipeline management and 2D workflow as it integrates with DI, CG and DMP
Take a leadership role in guiding the longer term goals of the 2D department, covering both building up a team of Compositors as well as 2D pipeline development, including taking into account stereoscopic projects

Essential Skills:

Deep understanding of film VFX processes and pipeline
Knowledge and experience in stereoscopic projects – native and post stereo
Several years experience in Compositing predominantly in film or TV and commercials
Expert user of Nuke plus other compositing software
Critical eye for detail and a beautiful compositing showreel
Able to work well under pressure
Proven artist management and leadership skills
Experience recruiting and building up a 2D team
Highly organised
Solid negotiation skills
Proven ability to work collaboratively with other departments
Lighting photography core skills
On set VFX supervision experience

Apply here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=247
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