Framestore Recruiting Texture/Look Development artist
Texture/Look Development artist
New York – Integrated Advertising
Framestore’s Integrated Advertising studio in New York is looking for a staff Texture/Look Development artist to join their CG team. We are looking for someone who has a great reel across both commercials and/or film, with 3 – 5 years experience working primarily on texture and look development. Additional generalist skills will be a bonus.
Relocation and visas will be supplied for the right candidate.
Collaborate with the CG Supervisor/lead artist to execute the required look of CG characters and objects
Continual and efficient communication with the Look Dev and Modelling TD’s.
Quality control of texture maps prior to publishing to ensure consistency
Meeting schedules and set deadlines while maintaining the highest standards
Communicating with Production and Leads regarding schedules and deadlines
Sharing techniques, reference material and ideas with the team
Continuing to become familiar with new tools, software, data and other related technology
Taking a constructive role in the development and evolution of the texture and lookdev pipeline across the commercials department.
Extensive knowledge and production experience of Photoshop and Mari
Colorspace knowledge and an understanding of how this works with physically based shading
The ability to work within a team of other Texture Artists or independently
A commitment to creative collaboration within the team and with other departments
Proactive and excellent communication, organization and interpersonal skills
Creative problem solving skills
The proven ability to work well under pressure
Open to direction and able to embrace change
Attention to detail
Reliable with good time keeping and the ability to meet set deadlines
A traditional arts background
A working knowledge of Nuke and Modeling software
Apply Here:- https://ldd.tbe.taleo.net/ldd01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=787
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