Froggy Heart AS is looking for a_Rendering TD (Technical Artist)
Froggy Heart Animation Studio is Moldova’s fastest growing animation company with long term projects related to high end 3D animation series “A Little Frog’s Heart” written by Emmy Award-winning screenwriter Jeffrey Scott. Our young, talented, motivated and international team of experts and newcomers forms the basis of our successful animation project. If you are passionate about animation and want to become a part of our successful story then apply now!
POSITION: Rendering TD (Technical Artist)
POSITION LOCATION: Republic of Moldova, Chisinau
REPORTS TO: Director
CLASSIFICATION: Full Time
The Rendering TD (Technical Artist) is responsible for producing the final images that make up each of our animated films. These technical artists use the render farm and Mantra or Renderman software to render and composite high-resolution images, check them for defects, and help to troubleshoot and correct any problems that exist. They provide technical support, innovation and analysis to other departments, particularly Shading and Lighting, to optimize and improve render times, quality and memory usage for renders Mantra or Renderman.
• Render and composite high-resolution images, check them for defects, and help to troubleshoot and correct any problems that exist
• Lead and develop technical solutions to improve performance.
• Maintain and improve the rendering systems.
• Proactively test new and existing functionality to ensure the highest levels of quality.
• Participate in team discussions, sharing engineering responsibilities and advising best practices.
Qualifications and skills
• Equivalent work experience.
• Practical experience with photorealistic rendering (Houdini Mantra, Renderman, Vray, etc).
• Experience with the latest developments in the industry.
• Proven experience constructing and shipping commercial software.
• A solid foundation in software engineering, including object-oriented programming.
• Proven experience developing innovative and cutting-edge software solutions.
• Ability to work well independently within a fast-paced, dynamic, deadline-driven environment.
• A team-oriented and quality oriented mindset.
• Experience with programmable shading and writing shaders in the RenderMan or VEX Houdini or Vray
• Experience in 3d animation, film or video game production.
• Experience with Python and other programming languages.
Should you feel confident about your competency for this role and should you be interested in this position, please send your resumes directly to: firstname.lastname@example.org
Thank you for your interest and please be advised that only selected candidates will be contacted.
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