Gameloft Recruiting 3d Environment Modeler
3D ENVIRONMENT MODELER
Category: Environment Artist
ENVIRONMENT MODELER @ GAMELOFT BARCELONA
Role and responsibilities:
The 3D Environment Modeler works under the direct supervision of the studio lead artist or art director:
Model in-game environments based on concepts, 3D mock-ups and art direction specifications
Model and texture key level landmarks and props in both low and high-poly
Coordinate closely with the design teams in the level implementation process
Define shader effects, material and light properties for environment features
Contribute to optimise both data and workflow
Proficient in 3ds Max and Photoshop
Skilled in video game asset and environment production
Flexible in adapting to different art styles
+3 years of experience in video game production with a track record of shipped projects
Knowledge of video game art standards in general
Skills in high poly modelling / Zbrush
Experience with related specialisations: light rigging, concept illustration, texture creation, height maps, shaders.
Knowledge of other 2D or 3D packages, compositing, motion graphics and other relevant CG softwares.
– Opportunity to grow as an artist with a team of professionals sharing the same passion for making great games.
– Supportive working climate – Young, international and dynamic team with a free communication style.
– Motivating salary – Long-term contract – Merit pay – Bonus system to reward outstanding performances.
About Gameloft Barcelona:
We are an international leader publisher and developer of video games on portable devices. Our projects are lauded for their content and quality.
The line between home console and portable gaming device is blurred.
Our 3D R&D division is looking for talented artists who want to contribute to our commitment to fully exploit the outstanding graphics performance and processing power of the new hand-held platforms.
Hardware technology on smartphones and consoles has made signifficant leaps and continues to evolve exponentially. Gameloft is ideally positioned to take full advantage of these new opportunities in our pursuit of bridging portable gaming with home-console quality expectations.
Naturally, Gameloft’s tech solutions, workflow pipeline and team profiles constantly evolve in order to accommodate a wider, more flexible range of artist profiles and specialisations.
If you feel up to this challenge, join us! Looking forward to hear from you!
Interested applicants should send their CV and samples or demo reel to firstname.lastname@example.org Reference: 3d environment modele
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