Giant Animation Recruiting 3DS Max Layout Artist
3DS Max Layout Artist
1 year fulltime in-house x 2 positions
Experience Required:*2+ years
-Establish the staging, camera placement, and camera moves for each shot.
-Establish rough character placement and posing for each shot.
-Assess 2D storyboards / animatics and translate them in to 3DS Max files that are compatible with all subsequent parts of the pipeline.
-Work with Modelling and 3D FX departments to help create work that looks best on screen and solve any production challenges that may arise.
-Collaborate with Editors to establish the timing of all aspects of each project.
-Collaborate with animators to adapt cameras that need further enhancing during production.
-Work with production management to prioritize production tasks.
-Good Communication skills and ability to work interactively with production and other departments to solve production challenges.
-Establish a solid infrastructure for X-reffing background models.
-In depth knowledge of 3DS Max is essential, preferably with 2 years industry experience.
-Strong understanding of the principles of cinematic staging, blocking, camera work and continuity.
-Experience with Layout pipelines while being able to follow guidelines.
-The ability to show initiative, working both by themselves and in a team.
-Experience as an animator
-Experence with live-action film-making camera work.
Does this sound like you? Send your resume and showreel to firstname.lastname@example.org!
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