Added by on 2015-01-03

Giggle Garage Recruiting Sr Systems Administrator, Senior Rigging Artist, Animation Director, 3D Layout Artist, 3D Animators: Lead, Senior and Junior & 2D Artists – Character/Background/Props

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Sr Systems Administrator (Full Time)

Description

Senior System Administrator is responsible for designing, developing, operating and maintaining the infrastructure for Giggle Garage company as well as maintaining the workflow and pipeline systems for the creative team in the company. This position is directly responsible for:
Operating systems encompassing rendering farms and infrastructures, workstations and servers
System resources, virtualization, tools and application integration
All system administration processes including file server, web server and storage servers
Designing and developing animation/VFX pipeline and workflow system

Key Responsibilities

Quickly and efficiently troubleshoot both simple and complex issues (working with internal developers as well as external vendors), recommend solutions and/or alternatives, and perform or coordinate resolution.
Ensure all necessary operational processes and procedures are carried out with a high level of attention to detail, expediency and on-time delivery. Identify areas for process/efficiency improvements, and assist in overseeing implementation.
Create and maintain system information, diagrams and detailed documentation.
Installation of tools and other solutions for new needs, integrating it with existing systems and tools
Monitor various systems capacity and provide analytics & forecasts for added or reduced capacity as required.
Strong communication skills to work with direct reports and other departments

Qualifications

Minimum 5+ years in Windows / Linux system administration
Experience working in animation industry
Ability to work independently to develop production pipeline & GUI for Maya from scratch
Experience with large-scale production pipelines, including render farm management is preferred.
Knowledge of Maya and Python is required (Knowledge of Maya, MEL, Python/API, C/C++, Mental Ray and Shotgun is an asset).

Preferences for the following:

Experience in operating and supporting Window server / variants Linux servers
Experience in configuration management and OS customization / Group Policy
Experience in supporting LDAP Directory Service / Active Directory
Experience with supporting system-level network protocols & Domain controllers (DNS, NFS, etc.)
Experience in Proficiency in creating and writing software/scripts including the use of built-in functions and libraries
Familiarity/experience with WAMP/LAMP stack
Familiarity/experience with CMS (WordPress)
Familiarity/experience with Mac OS X and Windows 7 support and integration
Must possess strong documentation skills with various publishing tools as well as other online tools (WordPress, Google Docs, wikis).
Must have effective analytical skills, with the ability to diagnose and correct performance and reliability issues.
MSCE/MSCA Certification is an advantage
BA/BS preferred (or equivalent experience).
Carry out duties in a professional and positive manner and compliance to all company requirements

Full Time Position

This is a full time position, fixed-term renewable on an annual basis.

Apply here:- https://my.zartis.com/gigglegarage/jobs/14437/sr-systems-administrator-cyberjaya
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Senior Rigging Artist (Full Time)

Description

A Senior Rigger’s primary responsibility is to create highly versatile character rigging systems and animation interfaces. The rigs will be used for international TV series in the animation of 3D characters and props.

Key Responsibilities:

implement animation control rigging systems for complex characters and props using Maya
set up rigs for low and high-res characters
set up and rig character models
work with animators to design, create, and maintain animation rigs for characters that are clean, efficient, and animation friendly
design user interfaces and controls for characters and facial animation systems (bone and blend shape driven)
maintain and improve current animation pipeline
knowledge of animation sharing, and motion capture transfer between character rigs
maintain a consistent level of productivity while meeting deadlines and producing high quality work
troubleshoot and wrangle character-rigging issues for artists

Requirements:

minimum 3 years industry experience in 3D CG for digital animation or visual effects
excellent communication skills a must
experience in setting up cloth simulation rigs highly desirable
experience with Maya and/or other high-end animation software required
experience with mel, csh, python, TCL, perl or other scripting languages is a critical advantage
skilled knowledge of anatomy for animal/quadraped and human/biped
ability to work well under pressure
Carry out all task and administrative duties in a professional and positive manner and compliance to all company requirements.

Full Time Position:

This is a full time position, renewable on an annual basis.

Apply here:- https://my.zartis.com/gigglegarage/jobs/13989/senior-rigging-artist-cyberjaya
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Animation Director (Full Time)

Description

The Animation Director interprets the script/storyboard into images and sounds that will best convey the story and characters presented by the writer while maintaining a quality consistent with the respective series/production; plan and coordinate all the images and sounds that make up the show. They manage his/her animation team effectively and efficiently in order to complete the production on time.

Job Descriptions & Key Responsibilities

Animation Director is responsible for the overall leadership of his / her team and ensures that all business processes, operations and administrative requirement pertaining to his/her team members are executed.
Responsible for establishing key character animation, and animation bible for the entire series with the Animation Supervisor / Lead Animators and show Director
Write scene by scene animation notes for each episode shipment
Review animation passes from the internal and external teams and write notes and responses to push animation to the desired standard
Work closely with Technical Director to ensure good facial and character rig
Approve Blend Shapes and Morphs for facial expressions
Work closely with the Director to understand overall storytelling and humour of the show
Work closely with the animation teams to improve each delivery and in turn reduce retakes as production proceeds.
Study scripts/storyboards and use these as a basis to design the strongest sequences possible given the resources available.
Complete the final cut of the show and ensure that the editing serves the story and action of the production.
Manage a team of animators and consult with the Animation Supervisor to best assign work to animators based on their individual skills and strengths.
Direct and coordinate animation, instructing animators on the position and the angle of their shots, acting of the characters and the timing of their motions.
Work with Technical Director to achieve quality consistent with other episodes in respective series.
Maximize the re-use of animation when the production schedule calls for it.
Overall, be aware of the show/series continuity.
Check in with the production animation tracker software and be aware of where each Animator is within their assignments
Direct and coordinate animation fixes and enhancements as per instructed by the Senior / Supervising Director.
Carry out duties in a professional and positive manner and compliance to all company requirements.

Full Time Position

This is a full time position, fixed-term renewable on an annual basis.

Apply here:- https://my.zartis.com/gigglegarage/jobs/13938/animation-director-cyberjaya
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3D Layout Artist (Full Time)

Description

The 3D Layout Artist is responsible for composing shots in 3D, positioning or animating the camera, loading any needed set pieces and characters into the shot and putting them into their positions.

Qualifications:

Experience in 3D software preferrably Autodesk Maya
Good understanding of filmmaking process and cinematography including use of lenses, positioning and moving the camera, etc
Experience in layout/previsualization: Demonstrable artistic skills including a strong sense of composition and perspective; the ability to create atmosphere
Excellent attention to detail: This position requires complete understanding of real worlds camera and camera rigs and very good sense of composition.
Ability to work within a strong team environment; ability to take direction and a willingness to address comments and make changes
Strong communication and interpersonal skills:
ability to communicate with colleagues and work as part of a team;
ability to work with a minimum of supervision and ability to problem solve;
ability to deliver on schedule, working under pressure if required;
respect for the procedures and requirements of a particular studio, production or pipeline;

Job Description:

Provide technical set up of shots for production.
Establish character blocking/poses, final camera movements, composition and cinematography
Responsible for the continuity and flow within and between shots and sequences
Work with Layout Supervisor to execute the vision of the Director and Creative Director and create a 3D version of the animatic or other boards: versatile in translating from storyboards or directly from script-to-screen.
Provide production ready scene files that animation, lighting and FX can use to begin their functions within the overall pipeline.
This is a full time, fixed-term position renewable on annual basis

Apply here:- https://my.zartis.com/gigglegarage/jobs/9485/3d-layout-artist-cyberjaya
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3D Animators: Lead, Senior & Junior (Full Time)

Description

We are in search of enthusiastic 3D animation talent to work on international children’s animated television production. Our ideal candidate has an exceptional attention to detail; will work from layout/blocking to animate shots of varying complexity; strive to create superior key-framed animation; and possess a strong sense of posing and timing. Additionally, the candidate must have strong teamwork and positive attitude.

Lead Animator

This is a senior and multi-faceted position that leads by example and is able to mentor younger animators and motivate the team to achieve excellence. You will lead animation team on international children’s animated television production; possess an uncompromising attention to detail, strong work ethic, leadership skills and broad creative talents. In addition to advanced technical experience with Maya
software, you:

Must be able to communicate artistic and technical concepts clearly and concisely in either verbal or written format in order to guide team members.
Must have the ability to coach or train junior animators.
Must have the ability to lead and manage diverse personas, while showcasing animation talents in a team environment.
Must stay sharp on the quality and detail of the production while having a sound awareness of schedules and deadlines.
Experience with character rigging is considered an asset.

Senior & Junior Animators

Must have full working knowledge of Maya software.
Must be highly efficient, highly effective, and driven to meet production deadlines.
Must have a strong understanding of traditional animation principles, character animations and so on.
Excellent attention to small details, does not tolerate sacrificing quality to meet animation quota
Experience with television animation is considered an asset.
Both senior and junior animators will be considered.
If you are having strong teamwork with positive attitude, creative, motivated, enjoy a team environment, and share a passion for creating beautiful animation, we’d like to hear from you!

Full Time Position

This is a full-time, fixed-term position renewable on an annual basis.

Apply here:- https://my.zartis.com/gigglegarage/jobs/679/3d-animators-lead-senior-and-junior-cyberjaya
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2D Artists – Character/Background/Props (Full Time)

Description

Responsibilities For 2D ARTIST – CHARACTER / BACKGROUND / PROPS

Work with the Art Director and Designers to turn ideas into compelling and appropriate concepts for the show
Create clear, detailed concepts to communicate the production vision to the Art Team
Create and maintain a consistent style for characters, environments and objects per project

Essential Skills

Excellent fundamental illustration skills such as drawing, painting, composition, perspective, color and light theory
Ability to interpret and create an original and compelling concept based on verbal or written description within a given style, from the idea phase all the way to the final concept
Ability to produce a variety of quick sketches showing different approaches for the same design
Ability to create concepts in digital form using primarily Photoshop. Experience with Maya a plus
Strong understanding of 3D production (polygonal modeling, texturing) highly desired but not compulsory
Ability to draw Storyboards (good sense of layout, camera framing, shot selection)
Self-driven, excellent verbal and written communication, team player

Education/Experience

Degree and/or diploma in fine arts or animation or equivalent experience is preferred.
3-5 years of experience working in a professional environment within their discipline

Portfolio Requirement

With your resume, please include portfolio samples (via URL or attachment) that represent the range of your skills. Please be sure that these samples have been cleared for release by their respective copyright owners. Examples of cartoony, stylized, and stylized realism work is preferred.

Full Time Position

This is a full-time, fixed-term position renewable on an annual basis.

Apply here:https://my.zartis.com/gigglegarage/jobs/6121/2d-artists-character-background-props-cyberjaya
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  • Barbara Gore

    Wow, for a company that can’t even be bothered to renew contracts on
    time (rumour has it that for some, up to more than 2 years delay and
    counting?) because the company is always too busy with more important
    matters (implying that its employees can never be as important), you
    guys are sure quick to hire!!!!

    What’s the point though when you
    are only going to treat their contracts the same way later on? Or
    perhaps it is all because the company is not doing great financially?
    This is speculated because the employees always get their salary late.
    If that is the case, all can be forgiven if the bosses are willing to
    discuss the matter with the employees.

    Perhaps it is necessary
    that the employees start to consider making legal threats against the
    company so that the company starts taking its employees seriously?
    People are getting really impatient.

    Or perhaps it’s all just a big misunderstanding caused by HR doing a bad job?

    And wow, you guys are sure quick to delete Facebook comments.

  • Ellie Goran

    Giggle Garage comes up in the local news often for winning awards. But behind all that are things that you don’t see in the news.

    Low pay, very high workload, passionless working environment. They also use outdated software, insecure network. Very lacking in the IT department. Technical problems etc… As an animation company, we lack in-house software, using only some scripts for Autodesk Maya.

    The employers like to get contracts from other companies and are very secretive about everything they do. Being an animation company having its own IP, but instead of growing our own IP ourselves it is outsourced to other companies (Origanimals, a kids show). All that while we’re often made to work excessively on other companies’ IPs.

    More often than not, the employers don’t even know what we’re doing or are going through (to be fair we don’t know what they’re doing either as they are very secretive about company-related stuff). We, regular employees, don’t get anything for working excessively. Even our salaries often come in late. I’m just glad they don’t postpone our pay day for a month or more.

    Then, there’s the delayed contract renewal issue. Exactly as described in the other review here.

    We don’t even talk to the clients directly, always having to go through some middle-man. As such, we don’t know exactly what do the clients want, and even when it’s clearly the clients’ fault for being indecisive, inconsiderate and ignorant. The employers and higher-ups wouldn’t know, or understand and don’t even care to ask any employee.

    Most of the time, we can’t help but wonder if our clients know anything about animation at all. Their workflow order is all wrong, and most of the time we’re forced to abide by them and as such the incompetency of those clients actually affect our work. Our clients are suppose to be animation companies too, outsourcing their IPs, just like us.

    The higher-ups are happy to point their fingers at employees all the time no matter how hard we try, instead of cancelling contracts with incompetent clients. We’re akin to a “factory” that “manufactures” animation using “cheap labour”.

    As a result, regular employees have no love and loyalty towards the company and everyone will leave when some other opportunity comes. Everybody just wants to “get it done”. Everyody does things just to get by. So, often, if there’s any resignation, it’s done in groups.

    The employees also have huge network in the relatively small local animation industry. If you offend them you might never be able to work in the local animation industry ever again as they will back-stab you to employers of other local animation companies. Since the industry is really small everyone knows each other and words spread almost instantly.

    Rumour has it that the company doesn’t make any money but relies on funds from the Malaysian government (through some agency like MDeC, MSC…). Like every other MSC-endorsed company, there’s probably some “dirty money” flowing behind the scenes. So yeah, there’s possibly corruption. Hence why the higher-ups are so secretive about everything they do when it comes to the company.

    The way they hire new employees might be a bit problematic too. There was a case of a relatively attractive lady applying for a job but didn’t get it, then some other guy relatively big in size was accepted even though he hasn’t been doing his job well or at all, as he is always seen watching YouTube videos during working hours. Possibly sexism here.

    Please be more transparent, talk to your employees and listen to what your employees have to say.

    Please accept only knowledgeable and competent clients or else pay more heed to your own employees when they suffer the consequences of working with such clients.

    And we would have more love and passion for our work if we’re actually working on our own intellectual properties. Employee’s love for their work is key to company growth. Where is the love?