Added by on 2015-03-04

Goldtooth Creative Recruiting CG Generalist

Goldtooth Creative Recruiting, VFX Supervisor, 3D Maya Generalist, NUKE Compositor, Senior Technical/Creature Rigger, Cinema 4D Studio Artist, Lighting TD, Goldtooth Creative jobs, td, technical director, cg Lighting, 3d jobs, vfx jobs, cgi, 3d

CG Generalist

About the Position

Possessing a broad knowledge base that covers the basics of modeling, texturing, animation, lighting and rendering. Our CG Generalist/Modeler is responsible for handling general 3D tasks as required but will need to have a strong understanding of modeling. You will create 3D models with texture, color, and lighting. It is essential you have a “can do” attitude and open-mindedness to non-traditional solutions.

Responsibilities

· Able to model and sculpt hard-surface and organic 3D assets with or without concepts
· Participates in modeling, rigging, animation, texture, lighting and compositing needs of the project.
· Follows Goldtooth data storage/data naming and retrieval processes outlined in studio
· Makes sure that all work done is accounted for and entered into Shotgun daily
· Identifies problems with respect to timelines and delivery schedules and flags these to the senior team

Requirements

· The CG Generalist/Modeler should have 1-3 years of industry experience in games and/or film
· A fundamental knowledge of modeling both organic and hard surface environments and props
· Demonstrating strong proficiency in usage of 3D and 2D software tools: Maya & Photoshop
· Knowledge of other software such as Nuke, Z-Brush and RealFlow
· Up-to-date knowledge of VFX tools, video game engines and emerging technologies
· Game Engine experience is an asset
· A strong creative eye and a problem-solving attitude
· Communicate with colleagues and work as part of a team
· Take direction and willingness to address comments and make changes

How to Apply

Please submit your resume and a link to your demo reel to recruiting@goldtoothcreative.com
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