Added by on 2014-03-02

Goldtooth Creative Recruiting Senior Animator & Lighter/CG Generalist

Goldtooth Creative Recruiting, VFX Supervisor, 3D Maya Generalist, NUKE Compositor, Senior Technical/Creature Rigger, Cinema 4D Studio Artist, Lighting TD, Goldtooth Creative jobs, td, technical director, cg Lighting, 3d jobs, vfx jobs, cgi, 3d

Senior Animator

Category: Animator
Company: Goldtooth Creative
Location: Vancouver (Canada)
Start Date: immediately

Job Description

About Us

We are storytellers. Goldtooth is a rare hybrid of a creative agency and full-service production studio. Each member of the Goldtooth team is a master of their craft, working with some of the hottest franchises in the video game industry and feature film VFX from concept to completion. As the recipient of numerous industry awards and accolades, Goldtooth attacks its projects with creativity and precision, always delivering on quality.

About the Position

You are responsible for creating animated sequences of characters, objects, and cameras under the creative direction of the project lead. You have extensive work experience using, manipulation, and cleaning up motion capture data. You are proficient with Keyframe animation and strong fundamentals such as posing, timing, and pacing. When others describe you, they say you are a great problem solver with a willingness to learn new tools and pipelines. You are passionate about creating memorable cinematic sequences.

Responsibilities

Ability to take motion-captured layout and push the animation successfully to achieve proper, but embellished, body mechanics
Strong sense and knowledge of what needs to be done in various pipeline steps in the animation department
Compile motion capture data in Motion builder and animate cameras according to storyboards or set timing of sequences
Demonstrates leadership and takes initiative to learn new tools and skills
Well spoken with great communication skills willing to teach younger animators/layout artists. A great mentor.
Requirements

How to Apply

Please submit your resume and a link to your demo reel to recruiting@goldtoothcreative.com
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Lighter/CG Generalist

Category: Other
Company: Goldtooth Creative
Location: Vancouver (Canada)
Start Date: immediately

Job Description

About Us

We are storytellers. Goldtooth is a rare hybrid of a creative agency and full-service production studio. Each member of the Goldtooth team is a master of their craft, working with some of the hottest franchises in the video game industry and feature film VFX from concept to completion. As the recipient of numerous industry awards and accolades, Goldtooth attacks its projects with creativity and precision, always delivering on quality.

About the Position

Possessing a broad knowledge base that covers the basics of modeling, texturing, animation, lighting and rendering. Our Lighter/CG Generalist is responsible for handling general 3D tasks as required but more importantly will need to have a strong understanding of lighting principles and experience with in game lighting. It is essential you have a “can do” attitude and open-mindedness to non-traditional solutions.

Responsibilities

Shot lighting based on established key shots for a given sequence, and applying creative feedback from the CG Supervisor and Creative Director to bring shots to completion.
Demonstrating a sound understanding of lighting principles and theory and maintaining continuity in lighting work.
Troubleshooting and debugging as necessary, optimizing setups for rendering, and maximizing efficiency in lighting workflow.
Creates models for environments, props, and occasionally characters
Participates in modeling, rigging, animation, texture, lighting and compositing needs of a project.
Aids in the research, development and implementation of methods and techniques.

Requirements

The CG Generalist should have 2-3 years of industry experience in film, broadcast, and/or games. In game lighting experience would be considered an asset.
The ideal candidate is a CG Generalist that has strong lighting skills.
Demonstrating strong proficiency in usage of 3D and 2D software tools: Maya & Photoshop
Knowledge of other software such as Nuke, Z-Brush and RealFlow.
A fundamental knowledge of modeling both organic and hard surface environments and props.
Up-to-date knowledge of VFX tools, video game engines and emerging technologies
Unreal Development Kit or Game Engine experience is an asset
A strong creative eye and a problem-solving attitude.
Ability to be methodical, thorough and patient, with a good eye for detail
Communicate with colleagues and work as part of a team
Take direction and have a willingness to address comments and make changes

How to Apply

Please submit your resume and a link to your demo reel to recruiting@goldtoothcreative.com
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