Added by on 2013-10-02

Guerrilla Games Recruiting Principal Character Artist, Senior Asset Artist, Senior Concept Artist, Character Concept Artist, Shader & Texture Artist & Senior Environment Artist

Guerrilla Games Recruiting, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs, Guerrilla Games job, Guerrilla Games jobs, Guerrilla Games hiring, Guerrilla Games career, vfx jobs

Principal Character Artist

Guerrilla is looking for a Principal Character Artist. The successful candidate will be the central figure of a small character team, including freelancers and external partners.

We want someone who has the drive to push our character art to the next level, and who understands that great video game character art starts but does not end with amazing sculpture. We need people who have insight into every stage of character production, from modeling, to surfacing, to rendering and articulation. You will set the bar for the rest of the team, and ensure that it’s maintained by setting processes and convention, then supervising and tutoring.

Soloists need not apply – we’re looking for someone who can inspire their colleagues to greater heights – actively mentoring and training instead of simply leading by example.

Requirements
We want to hear from you if:
You have expert-level understanding of game character creation from start to finish, and have the confidence and ambition to beat the best of what’s out there. Specifically:
You understand surfacing and lighting, both from an artistic and technical POV, and know how to create truly believable materials.
You have an appreciation of rigging and articulation, and can build characters for perfect deformation.
You’re a master of anatomy, in terms of both form and motion.
And last but not least – you’re a world class sculptor, who can work in any style – real or expressive, hard-surface or organic.
You’re more interested in establishing the standard for the studio as a whole, rather than creating individual characters.
You’re not intimidated by the technical side of games production. You know real-time computer graphics inside and out, and keep yourself at the cutting edge. You understand how to get the best from the hardware without compromising performance or stability.
You understand the difference between co-operations and collaboration, and know how to get the most from collaborating with individuals outside your own discipline.
You’re open to and will act on criticism and feedback. You can take, understand and apply art direction, even if you might not personally agree.
You have a realistic appraisal of your own strengths and weaknesses, and you’re constantly striving to improve. You keep abreast of all the latest technology, workflow tips and tools.
You have the knowledge to establish effective pipelines and processes, and the ability to set the standard for the rest of the character art team.
You have experience with (and enjoy) tutoring more junior colleagues.
You know how to, and have experience of working with freelancers and subcontractors.
You have a solid understanding of game design principles, and an appreciation of how character art decisions can affect both playability and design production.
You’re high on initiative, have great written and verbal communication skills, and know how to manage your time effectively.

Please note: Applications submitted without a portfolio will not be considered.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=oN9dXfwQ&ac=1
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Senior Asset Artist

Guerrilla is looking for a heroic Senior Asset Artist to assist us with scenic hero assets! As the successful candidate, you will work with Art Directors and Concept Artists to create photorealistic high quality Hero assets. Your artistic and technical experience will also allow you to solve problems, act as a mentor and be a source of inspiration for the people around you.

Requirements
We want to hear from you if:
You’re an expert at modeling in any relevant 3D package (Maya and ZBrush preferred)
You’re an expert at photorealistic texturing
You have solid experience with node based shaders
You’ve worked on (and completed) two or more 3D games
You have excellent artistic skills and the ability to adapt to different artistic styles
You possess excellent leadership and mentoring qualities
You’re articulate, have strong written and verbal communication skills and a good command of the English language
You have an excellent eye for detail
You have a solid technical understanding of game asset creation and its dependencies, and can be pro-active in working together with other disciplines

Plusses
We especially want to hear from you if:
You have a shipped triple-A title under your belt
You have experience with hard-surface ZBrush modeling

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=o09dXfw3&ac=1
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Senior Concept Artist

Description
Guerrilla is on an epic quest for a Senior Concept Artist with an architectural or industrial design background. Like a modern-day Daedalus, you will design complex environments to contain the monsters and ensnare the heroes of our flagship titles. You will supply highly detailed blueprints and asset designs for these environments to the production artists, and work with the Visual Design Team to create an original, consistent game world. Since you will be participating in all phases of the design process, good social and communication skills are a must for this role.

Requirements
Are you the heroic Concept Artist spoken of in legend? We want to hear from you if:
You’re passionate about – and have good knowledge of – industrial design, graphical design, architecture, art and culture.
You’re comfortable working within a multidisciplinary team.
You’re comfortable working within a predefined style.
You have excellent creative skills and insight.

Plusses
We especially want to hear from you if:
You have at least 5 years of professional creative experience in the field of Games, Film, Architecture and/or Industrial Design.
You have a Bachelor Degree (or equivalent) in Design or Architecture.
You have an excellent personal and professional portfolio.
You possess excellent technical knowledge of design software and techniques.
You possess strong communication skills.

Please note that your application must be supported by relevant work examples – applications without portfolios will not be considered! Your portfolio should contain a broad selection of personal and professional work. Apart from end results, we would like to see full process as well: sketches, first drafts, etc. Work saved on a CD or in print is preferred.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=oTvwXfwB&ac=1
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Character Concept Artist

Guerrilla is looking for a Character Concept Artist with a lot of character. As the successful candidate, you will design characters to populate the worlds of our flagship titles. You will supply highly detailed designs for our production artists, and work with the Art Director to create an original, consistent game world. Since you will be participating in all phases of the design process, good social and communication skills are a must for this role.

Requirements
Do you have the right characteristics? We want to hear from you if:
You possess excellent creative skills and insight, and you have the personal and professional portfolio to prove it.
You’re passionate about – and have good knowledge of – character design, art and culture.
You have an exceptional understanding of form and anatomy.
You can drive a character concept’s evolution from rough concepts to a final tight production board.
You possess strong communication skills, both written and verbal.
You’re able to provide clear, concise feedback on the work of third parties.
You’re comfortable working within a multidisciplinary team.
You’re comfortable working within a predefined style.

Plusses
We especially want to hear from you if:
You have at least 2 years of professional creative experience in the field of Games, Film, and/or Fashion.
You have a Bachelor Degree (or equivalent) in Design or Architecture.
You possess excellent technical knowledge of design software and techniques.

Please note: Applications submitted without portfolio will not be considered.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=o99dXfwc&ac=1
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Shader & Texture Artist

Guerrilla is looking for a Shader & Texture Artist to strike the right node! As the successful candidate, you’ll develop the artistic look of the material expressions in our game world. Using your considerable expertise in photography, Photoshop and node-based shader creation tools, you will craft photorealistic organic and inorganic material looks, as well as complex animated special effect shaders such as water, fire and smoke. You’ll work with the Art Director, Asset Artists and Environment Artist to achieve a consistent, high-quality style. In addition, you will tutor other artists in shading techniques, and work with our Engine programmers to identify and develop new techniques.

Requirements
Ready to compare nodes? We want to hear from you if:
You’re an excellent Texture Artist with a good eye for photorealism.
You have at least 3 years of prior professional experience within the gaming or movie industry under your belt.
You possess in-depth knowledge of cutting-edge shader techiques (software rendering as well as real-time rendering) and you’re able to discuss those with engine programmers on a technical level.
You’re eager and able to push the envelope and drive Guerrilla’s engine and shading technology forward.
You have proven experience with node-based shader creation tools such as Maya, XSI or Unreal.
You possess excellent Photoshop and photography skills.
You’re adept at understanding and solving artistic as well as technical problems.
You have a good understanding of memory and performance constraints, and know how to optimize shaders while maintaining high quality.
You have an excellent grasp of modeling, animation, UV mapping and rendering.
You’re articulate, have strong written and verbal communication skills and a good command of the English language.
You enjoy working in agile, multi-disciplinary teams.

No knowledge is CGfx or other shading languages is needed.

Please note: Applications submitted without portfolio or demoreel will not be considered.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=oa9dXfwd&ac=1
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Senior Environment Artist

As a Senior Environment Artist you’ll be working with a veritable family of artists to bring our game levels to the highest quality, under guidance by our Art Director. You will need to have a good eye, and not only for detail, but also for composition and an understanding of real-world architecture. Come and work with a great pool of talent in an equally great city.

Requirements
We want to hear from you if:

You’ve worked on (and completed) two or more 3D games
You possess excellent leadership and mentoring qualities
You’re articulate, have strong written and verbal communication skills and a good command of the English language
You have affinity for architectural as well as natural environments
You have excellent artistic skills and the ability to adapt to different artistic styles
You’re adept at modeling, shading and texturing in any relevant 3D package (Maya preferred)
You have solid knowledge of the technical aspects of level building, and have constructed levels from start to completion

Plusses
We especially want to hear from you if:

You have a shipped triple-A title under your belt
You have experience with multiple game engines
You have experience with developing for the PlayStation 3

Please note: Applications submitted without portfolio will not be considered.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?c=qTl9Vfw2&cs=9CcaVfwD&nl=0&page=Apply&j=oX9dXfw0&ac=1
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Guerrilla Games Recruiting, Principal Character Artist, Senior Asset Artist, Senior Concept Artist, Character Concept Artist, Shader & Texture Artist, Senior Environment Artist, Shader Artist, Texture Artist, Maya, VFX, cgjobs, 3djobs, cgi, vfxjobs, 3d, 3d jobs, Guerrilla Games job, Guerrilla Games jobs, Guerrilla Games hiring, Guerrilla Games career, vfx jobs