Halo Humanity | Recruiting Texture Artist
Some of you may or may not have heard of the project, but we are entering our final stages of creating our Teaser Trailer for our Kickstarter project. Most of our assets are modeled and textured, all but one. We want someone who can take on the task of Texturing our Master Chief Model. It can bee seen on our website and I have posted a few images below. The model has already been unwrapped and packed. All that remains is texturing the diffuse, bump, gloss and spec maps.
As for payment, unfortunately we are out of budget, and are looking for someone willing to donate their time for exposure and portfolio work. Of course, if the project is successful on Kickstarter we may be able to offer a position for the artist for the full project.
The only requirements is that you are experienced with texturing 3D Models for photo realism. Preferrably in the programs Maya and Photoshop or anything else that makes your texturing efficient.
Anyway, if you are interested, please contact our email
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