Hellothere Environment Lighting & Texture Internship
Environment Lighting & Texture Internship (Venice, CA)
Overview: There, a ground breaking live-action and post-production company, has an opening for an Environment Lighting & Texturing internship designed specifically for artists looking to build on their foundational skills and gain experience working with an innovative and award winning-team of veteran artists. There is redefining how content is made through its unique approach using new technology and techniques and seeking out like-minded artists looking to be challenged both technically and creatively.
Position: For-credit part-time internship with flexible schedule and location. ~20 hrs per week
Description : Light and texture 3D environments that have been modeled from real-world locations. You will have the opportunity to participate in current projects and have weekly contact with senior artists to review work, share ideas, and participate in the pipeline of a commercial production house.
Skills and Experience: 3DS Max or Maya, V-ray a must
Schedule: Flexible schedule, with at least one day on-site to review work with senior artist. Much of the modeling can be done remotely on your own schedule.
Start Date: Immediately
Location: Venice, CA & Remote
Contact: Please email your information, resume, and your most recent reel to firstname.lastname@example.org with “Lighting/Texture Internship” in the subject if you are interested.
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