Added by on 2017-09-14

Illumination Macguff Recruiting 3D Animator & 3D Character TD/Rigger

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3D Animator JD – Contract

Description

Character TD JD

Overview:

Illumination is looking for an exceptionally skilled Senior 3D Character TD to work on a temporary assignment with one of their theme park partners. This role would be onsite with our partner, and work closely with designers, and engineers to create rigs and tools to support a theme park ride. You should have a strong working knowledge of how to rig and create production ready rigs and tools. You should love problem solving, quickly iterating, and being self-sufficient in start-up environments.

Responsibilities

Building new and/or improving existing body and facial rigs in Maya
Working with animators, creative leadership and engineers to produce and maintain custom body and facial rigs
Focusing on joint/deformer-based facial rigging over blend shapes
Communicating with the client studios to understand and address their custom requirements
Prioritizing tasks to meet deadlines

Qualifications

3+ years of rigging experience
Expert knowledge of facial anatomy as applied to animated characters
Expert knowledge of weighting for efficient and effective controls
Experience with blendshapes and/or pose space deformers
Expert knowledge of Maya
Proven experience within a fast paced business and collaborating with multiple departments in a deadline driven environment.

Apply here:- https://jobs.lever.co/illuminationentertainment/defd2ecf-1b93-4eeb-add2-b66049b82fab/apply
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3D Character TD/Rigger – Contract

Description

CG Animator JD

Overview:

Illumination is looking for an animator for a temporary assignment that will support our Theme Park projects. Under the guidance of a Director, this position is responsible for creating performance and motion of characters and objects as a reference for physical animated figures (animatronics).

Responsibilities

· Creating keyframe animation performances in Maya as assigned by the Supervisor
· Creating lip-sync, facial, and body character animation as well as prop animation
· Creating eye catching animations that help create a unique and identifiable look and feel
· Working with Programming and Design to ensure animations properly meet animatronic requirements and restrictions
· Optimization of animation to align with performance requirements

Qualifications

· 3+ years of character animation experience in film, TV or games
· A thorough knowledge of animating in Maya
· An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools
· Excellent understanding of strong character posing and performance
· A working knowledge of Modeling, Rigging and Mel/Python scripting
· Reliable, with good time keeping and the ability to meet deadlines
· Excellent organization, communication and interpersonal skills

Apply here:- https://jobs.lever.co/illuminationentertainment/62fe59c8-a2fa-4a29-8efa-dbe0270f6e72/apply
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  • Amelie Chicoye

    The two positions are available in Santa Monica, CA at Illumination. They are not for Illumination Mac Guff, Paris, France.