Image Engine Recruiting Pipeline TD
Contract: starting late January, 2015
Are you interested in working for a growing, independent, award winning studio? This opportunity involves working in a strong, R&D supported pipeline, a friendly and collaborative environment, and with a group of passionate artists all working towards realizing the Director’s dream.
HERE’S WHAT YOU’LL DO:
Provide support to the VFX departments and to the Productions in the smooth running of tasks through our pipeline
Build and maintain elements of the pipeline with an emphasis on optimizing the flow of our processes
Create facility-based or show-based scripts and tools
Provide support for artists in learning and using the show pipeline
Be an additional point of support for shot based issues, alongside leads and supervisors
Act as a liaison for communicating technical issues to IT or R&D
THIS IS WHAT WE REQUIRE:
Considerable experience of Python and shell scripting is required. C or C++ is a plus.
A degree or equivalent in Computer Graphics, Computer Science or other related course
Pro-active, very meticulous and accurate in your coding
Experience with Linux is required
Able to monitor and identify potential inefficiencies in a production pipeline
Able to take direction and feedback from a supervisor or a peer
Team oriented with good communication skills
Adaptable, accepting of change
Knowledge of Maya, Nuke, Houdini, and/or Shotgun is a plus
Experience building software (SConstruct, CMake) is a plus.
HERE’S HOW TO APPLY:
E-mail your cover letter and resume to firstname.lastname@example.org The subject should read “Pipeline TD – your name”.
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