Added by on 2014-04-04

Image Engine Recruiting Senior Matchmove Artist & Pipeline TD

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SENIOR MATCHMOVE ARTIST – Image Engine, Vancouver, BC

Contract: starting April
Project: Chappie

Are you interested in working for a growing, independent, award winning studio? This opportunity involves working in a strong, R&D supported pipeline, a friendly and collaborative environment, and with a group of passionate artists all working towards realizing the Director’s dream.

HERE’S WHAT YOU’LL DO:

• Use background plates to obtain camera and object motion in plate photography. This may include animating live action characters or relative object in the scene(rotomation)
• Models stand-in matchmove geometry used by Animators and Technical Directors
• Does basic composites of the files with the background to judge the camera and object solves
• Works with the matchmove team to maintain continuity between shots, and troubleshoot problem shots
• Under the direction of the project Supervisors, the Matchmover will setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or even an entire aspect of a show

THIS IS WHAT WE REQUIRE:

• At least 5 years’ experience with a high-level film-based camera tracking pipeline (most likely Maya/Boujou based)
• Preferred experience with 3d Equalizer software-tracking native plates and solving for distortion as well as solving lensgrids and plate dewarping
• Strong understanding of on-set photography and film and how various camera rigs create camera movement in live action plates
• Fully understands an “iteration intensive” shot pipeline
• Some scripting ability in MEL and python is an advantage
• Knowledge of Maya and Nuke a plus

HERE’S HOW TO APPLY:

E-mail your resume and a link to a reel and breakdown to jobs@image-engine.com. The subject should read “Senior Matchmove Artist – your name”.
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PIPELINE TD – Image Engine, Vancouver, BC

Contract: ASAP
Project: various projects

Are you interested in working for a growing, independent, award winning studio? This opportunity involves working in a strong, R&D supported pipeline, a friendly and collaborative environment, and with a group of passionate artists all working towards realizing the Director’s dream.

HERE’S WHAT YOU’LL DO:

Provide support to the departments and productions in the smooth running of tasks through our pipeline
Build and maintain elements of the pipeline with an emphasis on optimizing the flow of our processes
Create show-based or facility-based scripts and tools
Provide support for artists in learning and using the show pipeline
Be an additional point of support for shot based issues, alongside leads and supervisors
Act as a liaison for communicating technical issues to IT or R&D

THIS IS WHAT WE REQUIRE:

Considerable experience of Python and shell scripting is required. C or C++ is a plus.
A degree or equivalent in Computer Graphics, Computer Science or other related course
Pro-active, very meticulous and accurate in your coding
Experience with Linux is required
Able to monitor and identify potential inefficiencies in a production pipeline
Able to take direction and feedback from a supervisor or a peer
Team oriented with good communication skills
Adaptable, accepting of change
Knowledge of Maya, Nuke, Houdini, and/or Shotgun is a plus
Experience building software (SConstruct, CMake) is a plus.

HERE’S HOW TO APPLY:

E-mail your resume and a link to a reel and breakdown to jobs@image-engine.com. The subject should read “Pipeline TD – your name”.
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