Added by on 2016-12-15

Industrial Light & Magic Recruiting 3D Generalist

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3D Generalist

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

The 3D Generalist demonstrates a strong base of knowledge in 3d Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.

Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.

Uses artistic and technical skills to work on all aspects of CG images or shots
Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Digimatte Supervisors
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis
Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots
Work to meet defined milestones within a timeline
Source suitable reference materials for required assets
Attend dailies and participate in creative problem solving



Degree or 3-5 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography

Required Skills/Competencies:

Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
High level of problem solving or creative thinking skills

Preferred Skills/Competencies:

Fluent in Photoshop
Fluent in 3dsmax, Maya or similar
Fluent in Vray or MRay or similar ray trace renderer
Comparable software experience considered

Apply here:-
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  • Stef Willemse

    Wait… ”Fluent in Vray or MRay or similar ray trace renderer” With MRay do they mean Mental Ray? lol?