Added by on 2014-10-09

Industrial Light & Magic Recruiting Concept Artist, Production Coordinator & Creature Technical Director

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Concept Artist

Category: Concept Artist
Company: Industrial Light & Magic
Location: London (United States)
Start Date: immediately

Job Description

Company: Industrial Light & Magic UK

The Concept Artist creates Concept art for visual effects in feature films. The Concept Artist works as part of a team executing CG and traditional artwork, helping to create artwork that adheres to a specific design or “look” of a show.
Creation of dynamic artwork that illustrates various stories and scripts
Ensures work is done according to specifications outlined by the Director/Key Creative team of a show
Implements any changes and incorporates feedback from Art Directors into artwork
Actively participates in dailies and transmissions


Education / Experience:

– Bachelor’s Degree and significant experience in producing concept art for VFX/Feature films.
– Experience or knowledge of cinematic techniques, language and shot composition (advantage)
– Demo reel and/or portfolio required.
– Submission release form needs to be completed before portfolio/reel can be reviewed.

Required Skills / Competencies:

– Developed “eye” and strong aesthetic
– Demonstrated understanding and creation of photo real work
– Experience creating some or all of the following: environments, hard surface, and creature design, matte paintings, shot elements, storyboards (advantage)
– Ability to work closely with Art Department leadership and within a production environment
– Ability to work under pressure while implementing changes based on input from multiple sources

Technical Skills:

– Proficiency in design software required (Photoshop, z-brush Painter, Sketch-up, Modo etc)
– Ability to assemble research and reference material that will be influential to clients and design team

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Production Coordinator

Category: Production Coordinator
Company: Industrial Light & Magic
Location: San Francisco (United States)
Start Date: immediately

Job Description

Company: Industrial Light & Magic

Primary emphasis is on scheduling, communication and coordination for a specific group (discipline) of artists (or multiple groups) on any given project. Reports to Project (“Show”) Producer and Production Manager, while also working with other Coordinators on the project in keeping the show operating in an organized and efficient manner. Coordinators are also responsible for working with and delegating to the project Production Assistants. Each Coordinator usually works closely with their specific group of artists’ Supervisor or Lead in crewing, scheduling, and managing that group’s body of work. Coordinators are significant points of information on the show and need to be able to balance multiple needs, projects, and tasks at one time.
Work closely with your discipline supervisors and/or leads in crewing, casting and scheduling your discipline’s body of work, keeping in mind the overall show schedule, client reviews, bids, and other discipline needs.
Establish a process for communicating discipline targets, assignments, and priorities to your discipline crew, as well as the overall show crew. This should be daily and/or weekly.
Schedule, track, and manage assigned work within the ILM Internal Tracking Tool as well working with Production Managers to display the information in a physical form (magnet boards / conference rooms) in order to be visible to the team.
Ensure work is on schedule for each department and is meeting internal and external (client) deadlines. Check in with artists on a regular basis regarding workload, targets, needs, etc.
Set up turnovers with discipline crew. Communicate turnover information to all artists assigned to assets or shot.
Track client needs, reviews and deliveries to make sure your discipline hits their targets.
Keep a weekly synopsis of your discipline’s accomplishments and next steps.
If coordinating work from an external company, establish process for working with them that fits with your production team, supervisors, and leads.
Serve as key communication liaison between all parties relevant to your work. Provide updates, priorities, reschedules, and status of all shots at any given moment.
Anticipate and communicate issues to leadership team(s) to reach solutions in a timely manner.
Supervise, delegate to, and train assigned Production Assistant(s).
Act as primary point person for organizing dailies/shot reviews throughout the day on behalf of your discipline Supe/Lead. Take notes regarding feedback and decisions made and enter any required information into the Internal Tracking System/communicate to all so as to provide updates to all others impacted.
Technical ability and knowledge required to run Linux, Windows, and Mac-based programs for reviews with crew (dailies), clients, external vendors, and various meetings.
Conference room, Viewstation and basic technical setup and troubleshooting (running generic scripts to resolve issues).
Prioritization and escalation of technical support issues.
Ability to learn basic commands required to assist artists in file organization, submitting shots and QC-ing movies.
Perform special projects as needed.
May accompany VFX Supervisor and Matchmover on location for blue screen and principle photography work. Responsible for camera reports, shot information sheets, and matchmove information. Must be able to recognize and report back to ILM production any changes to shots that affect the budget.
Serve as the main point person between the Production and VFX Editors. Discuss cut lengths, key frame numbers, editorial discrepancies an other specifics regarding film.
Reserve equipment and resources needed for location and stage work; monitor schedules to avoid conflicts.
Role may require weekend work depending on show schedules

Role may also require:

o travel for plate shoots
o work on the same schedule as first or second unit production


Bachelor’s degree in Film, Art, Drama or related field or equivalent work experience required.
Three years work experience in production to include strong working knowledge of post production techniques and terminology.
Proficiency in Macs/PCs including Microsoft Word and Excel. Knowledge of UNIX required.
Must possess very strong organizational and communication skills and be able to handle a variety of tasks in an efficient manner while meeting deadlines.
This position may require overtime and some Saturday work.
Ability to work on a computer/keyboard for long periods of time.
Ability to work overtime on an ongoing basis.
Ability to travel as needed.
Must have the ability to juggle multiple projects, work with diverse personalities and work within strict deadlines.
Attention to detail, follow through and strong communication skills.

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Creature Technical Director

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Creature TDs are responsible for setting up and running flesh-surface, hair, cloth, rigid body simulations as well as able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

Basic Skills:

Set up and run proprietary cloth, hair, flesh surfaces and rigid body simulations
Hero-creature enveloping using a combination of commercial software packages and proprietary tools
Run flesh-volume simulations
Wrangle creature rigging issues for artists in other disciplines
Mentor entry level artists
Script utilities/tools/plug-ins in various software packages
Create dynamic simulations in packages such as Maya/XSI
Wrangle creature pipeline issues for artists in other disciplines, such as:
MOCAP data re-targeting in XSI/Maya;
Act as wrangler for a creature and/or a specific technique used across multiple creatures


Bachelor’s degree or equivalent degree in Computer Science, computer visualization, or
computer animation required.
At least 3 years work experience required in 3D CGI for digital animation, visual effects or
producing cg characters and creatures for visual media.
Proficiency with Linux is required.
Expertise with Maya and/or other high-end animation software is required.
Experience with C++, mel, python, or other scripting languages is desirable.
Feature Film experience required.
Experience in corrective sculpting. Knowledge of anatomy and enveloping
A demo reel demonstrating artistic and technical ability is required for this role.

Apply here:-
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