Added by on 2015-08-01

Industrial Light & Magic Recruiting FX Technical Director & Senior Software Engineer

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FX Technical Director

Category: Technical Director
Company: Industrial Light & Magic
Location: Vancouver (Canada)
Start Date: immediately

Job Description

Company: Industrial Light & Magic Vancouver

The FX TD generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
Light complex/multiple creatures (hairy or furry creatures) and elements
Can set-up and wrangle heavy particle effects and enormous crowd shots
Excellent pipeline scripting ability
Solid compositing ability, can wrangle blue-screen extractions, working knowledge of Nuke
Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
Can write/hack procedural surface shaders and volumetric shaders with proficiency
Can animate moderate objects with proficiency
Can pick-up new techniques quickly and easily and can debug just about anything
Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability

Requirements

Education/Experience:

3-5+ years production experience or feature film experience with effects simulation work
Bachelor’s degree in computer science, engineering or computer graphics
Demo reel required

Required Skills/Competencies:

Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to complete a shot.
Exhibits excellent listening and communication skills, able to receive direction and criticism
Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look.
Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions.
Prioritizes tasks and manages time very well

Preferred Skills/Competencies:

Linux and scripting ability in Python
Experience in MEL

Technical Skills:

Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and the ability to write expressions

C++ skills

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6232
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Senior Software Engineer

Category: Software Engineer
Company: Industrial Light & Magic
Location: San Francisco (United States)
Start Date: immediately

Job Description

Company: Lucasfilm

The Lucasfilm Advanced Development Group (ADG) is looking for a Senior Software Engineer to join our team.
ADG develops tools and techniques for high-fidelity computer graphics and simulation. Our goal is to expand and enhance creative storytelling in the Star Wars universe through real-time rendering of film-quality imagery. Our work can also be seen powering many of the ILMxLAB immersive experiences.
As a Sr Software Engineer within ADG you will play a key role in defining and developing tools and software that content creators use to deliver their vision. Working across a diverse range of areas such as rendering, AI, audio, editors, input devices, tools, and pipelines, you will prototype new ideas, troubleshoot existing systems, and play a key role in leveraging our technology for creative endeavors.

Responsibilities

• Prototype and implement major engine systems.
• Rapidly prototype new ideas and concepts.
• Design, create, refine, and debug systems, features, tools and infrastructure as needed.
• Support content creators and other customers of ADG technology.
• Pro-actively identify and address areas for improved user experiences.
• Plan and manage tasks and schedules effectively.
• Mentors and advises/assists junior engineers with maintenance of existing software and/or systems.
• Collaborate with other engineers to form a highly productive team.

Requirements

Required Skills

• Strong knowledge of C#/C/C++
• Strong 3D math including linear algebra.
• Deep experience with data structures, algorithms performance, and parallel processing techniques.
• Deep experience with one or more of the following – Rendering, AI, Physics, Networking, Gameplay
• Self-motivated individual with excellent problem solving skills
• Experienced working with and maintaining large codebases
• Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner.

Preferred Experience:

• Good knowledge of Python
• Familiarity with DCC packages such as Maya
• 7+ years of prior experience of game development
• Contributed to the development of shipped console games

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6395
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