Added by on 2015-01-09

Industrial Light & Magic Recruiting Lead Rigger

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Lead Rigger

Category: Rigging
Company: Industrial Light & Magic
Location: London (United States)
Start Date: immediately

Job Description

Company: Industrial Light & Magic UK

Lead Character TD responsible for rigging and enveloping characters to be animated using real-time performance capture tools developed by the Digital Acting development team. Additionally responsible for setting up and running flesh-surface, hair, and cloth simulations. Specify and design tools, workflows and work directly with internal engineering team and the Block Party and facial animation team at ILM.

Primary Responsibilities

• Design and build production quality digital actor ‘clones’ and designed character facial and body animation rigs in Maya
• Set up and run Maya cloth, hair, muscle simulations
• Design and build tools to convert non-RT character rigs for use in highly optimised RT performance capture shoot scenarios
• Script/code tools and plug-ins in Maya, MotionBuilder and RT hardware renderer
• Work with state-of-the-art CG tools and pipeline developed by the Digital Acting development team
• Wrangle creature rigging issues for other artists in development team
• Research and develop new methods for facial and body rigging and solving
• Acts as technical liaison of the discipline, taking direction from ILM London Rigging Supervisor
• In absence of Rigging Supervisor acts as defacto Supervisor, working with production on scheduling and asset assignments
• In conjunction with Rigging Supervisor, will review the work of the asset team on a regular basis
• Attends all relevant meetings to promote effective communication throughout the Digital Acting production team
• Decision making regarding creative and technical direction


Education / Experience:

• Bachelor’s degree or equivalent degree in Computer Science, Computer Visualisation, or Computer Animation is a plus
• 5 – 8 years relevant experience (2-3 years prior experience as Rigging Lead)
• Advanced experience as a Maya rigger in digital animation, visual effects, games, commercials or producing cg characters and creatures for visual media
• Experience with Massive crowd software is a plus

Required Skills / Competencies:

• Positive attitude and a team player
• Passion for the work
• Good communication skills
• Sufficient knowledge of Maya rigging techniques to optimise the performance of rigs
• Proficiency with Linux is required
• Expertise with Python scripting
• Feature Film/ games experience is required
• Experience in corrective sculpting
• Knowledge of anatomy, enveloping and biomechanics is required
• Real Time graphics experience is a plus

Apply here:-
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